Editing Module:WeaponDPS
Revision as of 12:06, 22 May 2025 by Ryan (talk | contribs) (Created page with "local p = {} -- Converts speed to attacks per second local function getAttacksPerSecond(speed) if speed <= 0 then return 0 end local attackTimeSeconds = speed * 0.6 return 1 / attackTimeSeconds end -- Theoretical DPS formula function p.dps(frame) local args = frame:getParent().args local accuracy = tonumber(args["accuracy"]) or 0 local strength = tonumber(args["strength"]) or 0 local speed = tonumber(args["speed"]) or 0 -- Prevent division by zero or invali...")
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