Module:WeaponDPS

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Documentation for this module may be created at Module:WeaponDPS/doc

local p = {}

function p.dps(frame)
    local args = frame.args
    local parent = frame:getParent()

    local str = tonumber(args.Strength or parent.args.Strength) or 0
    local acc = tonumber(args.Accuracy or parent.args.Accuracy) or 0
    local ticks = tonumber(args.Speed or parent.args.Speed)

    if (str == 0 and acc == 0) then return "No STR or ACC" end
    if not ticks then return "No speed" end

    local effectiveStr = str + acc
    local maxHit = effectiveStr / 14
    local seconds = ticks * 0.6
    local dps = maxHit / seconds

    return '<abbr title="Theoretical damage per second">' .. string.format('%.2f', dps) .. '</abbr>'
end

return p