Module:WeaponDPS
Documentation for this module may be created at Module:WeaponDPS/doc
local p = {}
function p.dps(frame)
local args = frame:getParent().args
local str = tonumber(args.Strength or args.strength or args.Magic or args.magic or args.Range or args.range)
local ticks = tonumber(args.Ticks or args.ticks)
if not str or not ticks or ticks == 0 then
return ""
end
local maxHit = str / 8
local seconds = ticks * 0.6
local dps = maxHit / seconds
return string.format("%.2f", (dps * 10))
end
return p