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22 August 2025

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16 August 2025

8 August 2025

1 August 2025

24 July 2025

18 July 2025

13 July 2025

12 July 2025

  • 13:3113:31, 12 July 2025 Combat (hist | edit) [6,039 bytes] Ryan (talk | contribs) (Created page with "Combat in ''HighSpell'' shares many similarities with ''RuneScape Classic'', but with some key differences. Notably, players are not locked into a minimum of three combat rounds before they can flee—this makes combat more flexible and generally safer. Even the strongest non-boss enemies in the game max out around 15 damage, so exploring at low levels is viable as long as you carry a bit of food and avoid fighting multiple enemies at once. == Multi...")

10 July 2025

8 July 2025

7 July 2025

1 July 2025

28 June 2025

27 June 2025

  • 08:4508:45, 27 June 2025 Updates/A Few Bug Fixes and a Small Graphical Update (hist | edit) [1,499 bytes] Ryan (talk | contribs) (Created page with "← Back to Updates {{Update|link=https://highspell.com/news/few-bug-fixes-arrows-graphical-update|year=2025}} == '''A Few Bug Fixes and a Small Graphical Update''' == ''Friday, June 27, 2025'' This update includes a few bug fixes and a small graphical update. === Graphical Updates === * The arrows that you fire will now graphically match the actual arrows that are currently equipped. * The teleport burst now correctly appears after teleporting to a new...")

26 June 2025

24 June 2025

  • 15:0715:07, 24 June 2025 Sky (hist | edit) [1,044 bytes] Ryan (talk | contribs) (Created page with "The Sky is the uppermost level of the world map in ''HighSpell'', representing rooftops, balconies, upper floors of buildings, and any other areas situated above the Overworld. It's considered the "top layer" of the game world, sitting above both the Overworld and Underworld. While the Sky layer doesn't currently contain major combat zones or high-level encounters, it plays an important role in exploration, quests, and navigation—especially in town...")
  • 14:4214:42, 24 June 2025 Underworld (hist | edit) [1,096 bytes] Ryan (talk | contribs) (Created page with "The Underworld refers to the many caves, dungeons, and basements located beneath the surface of the Overworld in ''HighSpell''. These underground areas are home to some of the most dangerous and rewarding content in the game, including higher-level NPCs, chests, and quest-related locations. As players progress in level and power, they'll find themselves spending more time in the Underworld to train combat skills, acqui...")
  • 14:0514:05, 24 June 2025 Ground Spawns (hist | edit) [356 bytes] Ryan (talk | contribs) (Created page with "The map below highlights all ground-spawned items available in ''HighSpell''—these are free to pick up by any player. However, be cautious: many of the more valuable items are either guarded by dangerous enemies or located in the Wastelands, where other players can attack you. {{MapEmbed|group=groundSpawns|show=true}}")

22 June 2025

21 June 2025

  • 19:4319:43, 21 June 2025 Treasure Map (Tier 1)/Locations (hist | edit) [354 bytes] Ryan (talk | contribs) (Created page with "← Back to Treasure Map (Tier 1) {{#tag:html|<iframe src="https://highspell.wiki/w/embed/map/?emoji=%E2%9D%8C&coords=115,-225;101,-286;39,-246;8,-246;0,-31;5,-1;30,63;97,70;95,1;130,-75;143,-100;311,23;414,46;-373,64;-280,55;-247,38;-217,56;-236,116;-168,-320;91,387;202,-96;112,-64,Underworld" style="width: 100%; height: 1100px; border: none;" loading="lazy"></iframe>}}")
  • 19:4319:43, 21 June 2025 Treasure Map (Tier 3)/Locations (hist | edit) [550 bytes] Ryan (talk | contribs) (Created page with "← Back to Treasure Map (Tier 2) {{#tag:html|<iframe src="https://highspell.wiki/w/embed/map/?emoji=%E2%9D%8C&coords=-185,-346,Underworld;-285,-478,Underworld;-50,-432;-132,-342;-217,-319;-401,-293;73,-359;95,-348;179,-340;181,-420;169,-452;169,-495;343,-467;390,-486;368,-388;273,-364;307,-381;268,-395;285,-417;336,-402;455,-385;509,-462;499,-502;455,-510;274,-321;227,-323;213,-304;-392,-447;-351,-479;-273,-497;404,-330;376,-338;456,-83;-218,-...")
  • 19:3819:38, 21 June 2025 Treasure Map (Tier 2)/Locations (hist | edit) [456 bytes] Ryan (talk | contribs) (Created page with "← Back to Treasure Map (Tier 2) {{#tag:html|<iframe src="https://highspell.wiki/w/embed/map/?emoji=%E2%9D%8C&coords=107,144,Underworld;-2,140,Underworld;-94,448,Underworld;-99,127;60,203;-12,312;-61,354;-104,451;-91,477;116,466;174,446;189,360;240,393;237,317;219,285;275,233;216,174;225,40;343,-82;341,-174;427,-172;492,-164;173,-151;-291,-394;-286,-336;-261,-308;-296,-258;-185,-233;-154,-257" style="width: 100%; height: 1100px; border: none;"...")

19 June 2025

  • 17:1017:10, 19 June 2025 Slot (hist | edit) [1,279 bytes] Ryan (talk | contribs) (Created page with "In HighSpell, players can equip gear across multiple equipment slots to enhance their melee, Magic, or Range capabilities. Each slot is designed for a specific type of item, and understanding how they interact is important for optimizing your build. == List of Equipment Slots == * '''Head''' – Helmets, hoods, and other headwear. * '''Chest''' – Chestplates, robe tops, or leather tops. * '''Legs''' – Leg armor, robe bottoms or leather che...")
  • 16:5916:59, 19 June 2025 Respawn Timer (hist | edit) [290 bytes] Ryan (talk | contribs) (Created page with "A respawn timer is the amount of time it takes for an object, resource, or NPC to reappear or reset after being interacted with, removed, or defeated. This mechanic is tied closely to the game's internal clock, which runs on a system of ticks.")
  • 15:1415:14, 19 June 2025 Max Hit (hist | edit) [609 bytes] Ryan (talk | contribs) (Created page with "Max Hit refers to the highest amount of damage a player or enemy can deal in a single attack. * For melee, max hits are based on the attacker's Strength level and bonuses from their equipment. * For Range, it depends on their Range level and equipment bonuses. * For Magic, max hit is determined by the specific spell being cast, as each spell has a fixed maximum damage value. ''The exact formulas for melee and Range max hits are currently unknown.''...")
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