Module:WeaponDPS: Difference between revisions
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No edit summary Tag: Manual revert |
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Line 9: | Line 9: | ||
or tonumber(args.Range or parent.args.Range) | or tonumber(args.Range or parent.args.Range) | ||
local ticks = tonumber(args. | local ticks = tonumber(args.Speed or parent.args.Speed) | ||
if not str then return "No STR" end | if not str then return "No STR" end | ||
if not ticks then return "No | if not ticks then return "No speed" end | ||
local maxHit = str / 8 | local maxHit = str / 8 |
Revision as of 13:04, 8 June 2025
Documentation for this module may be created at Module:WeaponDPS/doc
local p = {}
function p.dps(frame)
local args = frame.args
local parent = frame:getParent()
local str = tonumber(args.Strength or parent.args.Strength)
or tonumber(args.Magic or parent.args.Magic)
or tonumber(args.Range or parent.args.Range)
local ticks = tonumber(args.Speed or parent.args.Speed)
if not str then return "No STR" end
if not ticks then return "No speed" end
local maxHit = str / 8
local seconds = ticks * 0.6
local dps = maxHit / seconds
return string.format("%.2f", (dps * 10))
end
return p