Module:WeaponDPS: Difference between revisions

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Tag: Reverted
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Tag: Reverted
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function p.dps(frame)
function p.dps(frame)
     local args = frame.args
     local args = frame:getParent().args
    local parent = frame:getParent()


     local str = tonumber(args.Strength or parent.args.Strength)
     local str = tonumber(args.Strength or args.strength or args.Magic or args.magic or args.Range or args.range)
        or tonumber(args.Magic or parent.args.Magic)
    local ticks = tonumber(args.Ticks or args.ticks)
        or tonumber(args.Range or parent.args.Range)


    local ticks = tonumber(args.Ticks or parent.args.Ticks)
     if not str or not ticks or ticks == 0 then
 
        return ""
     if not str then return "No STR" end
     end
     if not ticks then return "No ticks" end


     local maxHit = str / 8
     local maxHit = str / 8

Revision as of 12:53, 8 June 2025

Documentation for this module may be created at Module:WeaponDPS/doc

local p = {}

function p.dps(frame)
    local args = frame:getParent().args

    local str = tonumber(args.Strength or args.strength or args.Magic or args.magic or args.Range or args.range)
    local ticks = tonumber(args.Ticks or args.ticks)

    if not str or not ticks or ticks == 0 then
        return ""
    end

    local maxHit = str / 8
    local seconds = ticks * 0.6
    local dps = maxHit / seconds

    return string.format("%.2f", (dps * 10))
end

return p