Module:WeaponDPS: Difference between revisions
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end | end | ||
-- Theoretical DPS formula | -- Theoretical DPS formula (scaled down) | ||
function p.dps(frame) | function p.dps(frame) | ||
local args = frame:getParent().args | local args = frame:getParent().args | ||
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local speed = tonumber(args["speed"]) or 0 | local speed = tonumber(args["speed"]) or 0 | ||
if speed <= 0 then | if speed <= 0 then | ||
return "Invalid speed" | return "Invalid speed" | ||
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local attacksPerSecond = getAttacksPerSecond(speed) | local attacksPerSecond = getAttacksPerSecond(speed) | ||
local offensiveStat = strength + magic + range | local offensiveStat = strength + magic + range | ||
-- | -- Scale DPS down by 90% (multiply by 0.1) | ||
local dps = accuracy * offensiveStat * attacksPerSecond | local dps = accuracy * offensiveStat * attacksPerSecond * 0.1 | ||
return string.format("%.2f", dps) | return string.format("%.2f", dps) |