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In [[HighSpell]], players can equip gear across multiple equipment [[slot]]s to enhance their [[Combat|melee]], [[Magic]], or [[Range]] capabilities. Each slot is designed for a specific type of item, and understanding how they interact is important for optimizing your build. == List of Equipment Slots == * '''Head''' β Helmets, hoods, and other headwear. * '''Chest''' β Chestplates, robe tops, or leather tops. * '''Legs''' β Leg armor, robe bottoms or leather cheaps. * '''Hands''' β Gloves that provide various combat or utility bonuses. * '''Boots''' β Footwear offering various combat or utility bonuses. * '''Back''' β Used for capes, which typically provide minor defensive bonuses. * '''Neck''' β Necklaces that offer combat stat boosts. * '''Off-hand''' β Currently used only for shields. * '''Main-hand''' β Primary weapons such as swords, bows, or staffs. * '''Ammunition''' β Ammunition to be used with ranged weapons. == Special Rules and Restrictions == * '''Two-Handed Weapons:''' These occupy both the '''Main-hand''' and '''Off-hand''' slots, preventing the use of a shield. * '''Boot Compatibility:''' Boots '''cannot''' be worn with metal melee leg armor. Only [[Magic]] or [[Range]] legwear allows boots to be equipped simultaneously.
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