Hitpoints
Hitpoints is a combat-related skill that determines how much damage a player or NPC can withstand before dying. Food can be consumed to restore lost Hitpoints, and they also regenerate passively over time—healing 1 point every 100 Ticks (60s)—both during and outside of combat. This allows for slow, natural recovery without the use of food.
Experience in Hitpoints is gained indirectly—damage dealt through melee, ranged, or magical attacks is multiplied by a constant and added to the Hitpoints skill as experience.