Crime
Crime is a great skill to accumulate resources and wealth.
Pickpocketing NPCs is a great way to train.
Picklocking special chests hidden around the map is also a great way to train the crime skill. Pickable chests can be found scattered throughout the Overworld (usually inside of buildings), requiring a Crime level correlating with the value of the stored items to unlock.
Pickpocketing[edit]
Level | NPC | XP | Probability | Possible Loot | Stun | |
---|---|---|---|---|---|---|
Duration | Damage | |||||
1 ![]() |
Man | 10 ![]() |
0.425-1.15 |
|
5 Ticks (3s) | 2 |
3 ![]() |
Fisherman | 12 ![]() |
0.4-1.1 | 5 Ticks (3s) | 3 | |
6 ![]() |
Lumberjack | 14 ![]() |
0.4-1.075 | 5 Ticks (3s) | 3 | |
10 ![]() |
Farmer | 16 ![]() |
0.4-1.05 |
|
5 Ticks (3s) | 3 |
14 ![]() |
Guard (Lvl 10) | 20 ![]() |
0.4-1.025 |
|
5 Ticks (3s) | 3 |
20 ![]() |
Guard (Lvl 18) | 30 ![]() |
0.4-1.0 |
|
5 Ticks (3s) | 3 |
30 ![]() |
Dwarf | 40 ![]() |
0.325-0.098 |
|
5 Ticks (3s) | 3 |
35 ![]() |
Squire | 45 ![]() |
0.325-0.97 |
|
5 Ticks (3s) | 3 |
45 ![]() |
Knight (Lvl 45) | 65 ![]() |
0.325-0.95 |
|
6 Ticks (3.6s) | 4 |
52 ![]() |
Wizard (Lvl 16) | 80 ![]() |
0.3-0.92 |
|
5 Ticks (3s) | 3 |
60 ![]() |
Knight (Lvl 60) | 125 ![]() |
0.3-0.9 |
|
6 Ticks (3.6s) | 4 |
68 ![]() |
Gnome | 150 ![]() |
0.275-0.825 |
|
5 Ticks (3s) | 1 |
74 ![]() |
Wizard (Lvl 40) | 200 ![]() |
0.275-0.775 |
|
6 Ticks (3.6s) | 3 |
78 ![]() |
Elf | 225 ![]() |
0.275-0.725 |
|
6 Ticks (3.6s) | 4 |
82 ![]() |
Elder Knight | 270 ![]() |
0.275-0.667 |
|
6 Ticks (3.6s) | 4 |
Tips[edit]
You can enhance your Crime training by casting Aurum Majora or Minor while pickpocketing. Although this costs 1 tick of pickpocketing time, it allows you to cast two Aurum spells, earning additional Magic experience and converting unwanted items into Coins. This maximizes the value of your play session.
Lockpicking[edit]
Level | Type | XP | Location(s) | Respawn Timer | Probability | Loot |
---|---|---|---|---|---|---|
10 ![]() |
Coin Chest | 15 ![]() |
|
19 Ticks (11.4s) | 0.1-0.75 | Always:
|
24 ![]() |
Goblin Chest | 40 ![]() |
50 Ticks (30s) | 0.1-0.5 | Always:
Possible:
| |
35 ![]() |
Deluxe Coin Chest | 150 ![]() |
|
180 Ticks (108s) | 0.1-0.5 | Always:
Possible:
|
52 ![]() |
Dwarven Chest | 200 ![]() |
|
250 Ticks (150s) | 0.075-0.45 | Always:
Possible:
|
59 ![]() |
Precious Metal Chest | 250 ![]() |
|
250 Ticks (150s) | 0.05-0.35 | Always:
Possible:
|
67 ![]() |
Gem Chest | 300 ![]() |
300 Ticks (180s) | 0.05-0.3 | Always:
Possible:
| |
71 ![]() |
Sage's Chest | 300 ![]() |
180 Ticks (108s) | 0.025-0.25 | Always:
Possible:
| |
76 ![]() |
Wasteland Chest | 450 ![]() |
|
400 Ticks (240s) | 0.025-0.2 | Always:
Possible:
|