Skills

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Skills are statistics that can be trained to unlock new abilities and improve combat, gathering and crafting efficiency.

By repetitively carrying out relevant actions that reward experience, skills can be increased in level. Each level grants a higher chance of successfully completing an action in that skill, with some levels acting as milestones that unlock new abilities.

List of Non-Combat Skills[edit]

Cooking

Crafting

Crime

Enchanting

Fishing

Forestry

Harvesting

Mining

Potionmaking

Smithing

List of Combat Skills[edit]

Hitpoints

Accuracy

Strength

Defense

Magic

Range