Harvesting
Harvesting is a skill that primarily revolves around collecting fruit, vegetables, and roots from the ground, as well as shaking trees for a chance at finding an item. Each piece of harvested produce grants experience, which is required to level up and enable harvesting better produce, shaking better trees and equipping better gloves.
Equipment Requirements[edit]
Many players have observed that wearing higher-tier gloves appears to increase resource gathering speed. While not officially confirmed, this effect is widely accepted within the community. As such, it's strongly recommended to wear the highest-tier gloves available to you when gathering resources.
Harvestable Produce[edit]
Although listed in the Harvesting skill guide, there are currently no harvestable locations in the game for Tomatoes, Grapes, and Roses.
Level | Item | XP Gained | Respawn Timer | Resources Each | |
---|---|---|---|---|---|
1 ![]() |
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Flax | 10 ![]() |
100 Ticks (60s) | 10-30 |
1 ![]() |
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Potato | 10 ![]() |
40 Ticks (24s) | 1-2 |
3 ![]() |
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Wheat | 15 ![]() |
60 Ticks (36s) | 1 |
5 ![]() |
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Carrot | 20 ![]() |
100 Ticks (60s) | 1 |
6 ![]() |
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Corn | 25 ![]() |
80 Ticks (48s) | 1-3 |
12 ![]() |
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Tomato | 40![]() |
80 Ticks (48s) | 1-3 |
20 ![]() |
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Onion | 60 ![]() |
80 Ticks (48s) | 1-3 |
26 ![]() |
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Red Mushroom | 80 ![]() |
100 Ticks (60s) | 1 |
30 ![]() |
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Strawberry | 80 ![]() |
100 Ticks (60s) | 1-3 |
40 ![]() |
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Watermelon | 110 ![]() |
120 Ticks (72s) | 1 |
50 ![]() |
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Pumpkin | 150 ![]() |
150 Ticks (90s) | 1 |
65 ![]() |
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Grapes | 180 ![]() |
160 Ticks (96s) | 1 |
80 ![]() |
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Rose | 200 ![]() |
200 Ticks (2m) | 1 |
Produce Locations[edit]
Harvestable Roots[edit]
Level | Item | XP Gained | Respawn Timer | Resources Each | |
---|---|---|---|---|---|
8 ![]() |
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Aruba Root | 60 ![]() |
100 Ticks (60s) | 2-8 |
16 ![]() |
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Fiji Root | 80 ![]() |
100 Ticks (60s) | 2-8 |
24 ![]() |
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Sardinian Root | 100 ![]() |
150 Ticks (90s) | 2-7 |
32 ![]() |
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Maui Root | 120 ![]() |
150 Ticks (90s) | 2-7 |
40 ![]() |
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Grenada Root | 140 ![]() |
200 Ticks (2m) | 2-6 |
48 ![]() |
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Tonga Root | 160 ![]() |
200 Ticks (2m) | 2-6 |
56 ![]() |
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Nauru Root | 180 ![]() |
250 Ticks (2.5m) | 2-5 |
64 ![]() |
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Samoan Root | 200 ![]() |
250 Ticks (2.5m) | 2-5 |
72 ![]() |
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Vanua Root | 220 ![]() |
300 Ticks (3m) | 2-4 |
80 ![]() |
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Mariana Root | 240 ![]() |
500 Ticks (5m) | 2-3 |
Root Locations[edit]
Tree Shaking[edit]
A tree's chance to contain shakeable items—such as Leafs—is determined when it respawns after being chopped down. To reset its shakeable loot, you'll need to cut it down and allow it to regrow. Shaking a tree also has a rare chance to yield the golden variant of its respective item.
The golden variant is unsellable and untradeable, but can be dropped. Other players will be unable to see or pick it up when dropped, meaning that 'drop-trading' is not possible.
Shaking items from a tree never grants any experience.
Level | Type | Obtained | Golden Variant |
---|---|---|---|
3 ![]() |
Tree | ![]() |
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15 ![]() |
Pine Tree | ![]() |
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30 ![]() |
Oak Tree | ![]() |
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48 ![]() |
Palm Tree | ![]() |
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60 ![]() |
Cherry Blossom Tree | ![]() |
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70 ![]() |
Money Tree | ![]() |
Unknown |
75 ![]() |
Wizard's Tree | ![]() |
Unknown |
88 ![]() |
Deadwood Tree | Unknown | Unknown |