Module:RaritySort
Documentation for this module may be created at Module:RaritySort/doc
local p = {}
-- Clean and extract processing info
local function clean(rarity)
if not rarity or type(rarity) ~= "string" then return nil, false end
rarity = mw.text.trim(rarity)
local hasTilde = rarity:sub(1, 1) == "~"
if hasTilde then
rarity = rarity:sub(2)
end
-- Strip commas (e.g. "1/10,000" → "1/10000")
rarity = rarity:gsub(",", "")
return rarity, hasTilde
end
-- RaritySort for sorting
function p.getSortValue(frame)
local rarityRaw = frame.args[1]
local rarity, _ = clean(rarityRaw)
if not rarity then return 999999999 end
local lowered = rarity:lower()
if lowered == "1" or lowered == "always" then
return 1
elseif lowered == "rare" then
return 999999
elseif lowered == "never" then
return 0
end
-- Match 1/X and round down (floor)
local numStr = lowered:match("^1/(%d+%.?%d*)$")
if numStr then
local num = tonumber(numStr)
if num then
return math.floor(num)
end
end
return 999999999
end
-- Normalize display text
function p.normalizeDisplay(frame)
local original = frame.args[1]
if not original or type(original) ~= "string" then return "Unknown" end
local trimmed = mw.text.trim(original)
local hasTilde = trimmed:sub(1, 1) == "~"
local raw = hasTilde and trimmed:sub(2) or trimmed
if raw == "1" then
return "Always"
end
return hasTilde and ("~" .. raw) or raw
end
return p