Respawn Timer

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Revision as of 16:59, 19 June 2025 by Ryan (talk | contribs) (Created page with "A respawn timer is the amount of time it takes for an object, resource, or NPC to reappear or reset after being interacted with, removed, or defeated. This mechanic is tied closely to the game's internal clock, which runs on a system of ticks.")
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A respawn timer is the amount of time it takes for an object, resource, or NPC to reappear or reset after being interacted with, removed, or defeated. This mechanic is tied closely to the game's internal clock, which runs on a system of ticks.