Hitpoints: Difference between revisions
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'''Hitpoints''' are a combat [[Skills|skill]] that determine how many points of damage a player or [[non-player character|NPC]] can withstand before dying. Food can be consumed to restore Hitpoints. Hitpoints passively regenerate over time both inside and outside of combat, enabling healing without the use of food. | '''Hitpoints''' are a combat [[Skills|skill]] that determine how many points of damage a player or [[non-player character|NPC]] can withstand before dying. Food can be consumed to restore Hitpoints. Hitpoints passively regenerate over time both inside and outside of combat, enabling healing without the use of [[food]]. | ||
The total damage inflicted via [[Strength|melee]], [[range]] and [[magic]] attacks is multiplied by a constant value and is added to the Hitpoints skill as experience points. | The total damage inflicted via [[Strength|melee]], [[range]] and [[magic]] attacks is multiplied by a constant value and is added to the Hitpoints skill as experience points. |