Module:RaritySort: Difference between revisions
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local p = {} | local p = {} | ||
function | -- Utility to clean up value for processing | ||
local function clean(rarity) | |||
if not rarity or type(rarity) ~= "string" then return nil end | |||
if rarity | rarity = mw.text.trim(rarity) | ||
if rarity:sub(1, 1) == "~" then | |||
rarity = rarity:sub(2) | |||
end | end | ||
return rarity | |||
end | |||
-- Get numeric sort order | |||
function p.getSortValue(frame) | |||
local rarity = clean(frame.args[1]) | |||
if not rarity then return 99 end | |||
local lowered = string.lower(rarity) | local lowered = string.lower(rarity) | ||
if lowered == "1" or lowered == "always" then | |||
if lowered == "1" | |||
return 1 | return 1 | ||
elseif lowered:match("^1/%d+$") then | elseif lowered:match("^1/%d+$") then | ||
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return 99 | return 99 | ||
end | end | ||
end | |||
-- Display value — keep ~ except when it's "1" | |||
function p.normalizeDisplay(frame) | |||
local original = frame.args[1] | |||
if not original or type(original) ~= "string" then return "Unknown" end | |||
local trimmed = mw.text.trim(original) | |||
local raw = trimmed:gsub("^~", "") -- remove ~ only for checking | |||
if raw == "1" then | |||
return "Always" | |||
end | |||
return trimmed -- includes ~ if present | |||
end | end | ||
return p | return p |
Revision as of 17:55, 15 May 2025
Documentation for this module may be created at Module:RaritySort/doc
local p = {}
-- Utility to clean up value for processing
local function clean(rarity)
if not rarity or type(rarity) ~= "string" then return nil end
rarity = mw.text.trim(rarity)
if rarity:sub(1, 1) == "~" then
rarity = rarity:sub(2)
end
return rarity
end
-- Get numeric sort order
function p.getSortValue(frame)
local rarity = clean(frame.args[1])
if not rarity then return 99 end
local lowered = string.lower(rarity)
if lowered == "1" or lowered == "always" then
return 1
elseif lowered:match("^1/%d+$") then
return 2
elseif lowered == "rare" then
return 3
elseif lowered == "never" then
return 4
else
return 99
end
end
-- Display value — keep ~ except when it's "1"
function p.normalizeDisplay(frame)
local original = frame.args[1]
if not original or type(original) ~= "string" then return "Unknown" end
local trimmed = mw.text.trim(original)
local raw = trimmed:gsub("^~", "") -- remove ~ only for checking
if raw == "1" then
return "Always"
end
return trimmed -- includes ~ if present
end
return p