Aggressive: Difference between revisions

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[[Aggressive]] [[Non-player Character|NPCs]] will automatically attack nearby players unless they are already engaged in [[combat]]. This can pose a significant threat in areas where multiple aggressive NPCs are concentrated.
[[Aggressive]] [[Non-player Character|NPCs]] will automatically attack nearby players unless they are already engaged in [[combat]]. This can pose a significant threat in areas where multiple aggressive NPCs are concentrated.


Certain NPCs remain aggressive regardless of player level, while others become neutral once the player reaches a specific combat level threshold ((2 × Enemy Level) + 1).
Certain NPCs remain aggressive regardless of player level, while others become neutral once the player reaches a specific combat level threshold (2 × Enemy Level).


== Aggressive NPCs ==
== Aggressive NPCs ==

Latest revision as of 15:00, 23 July 2025