Magic: Difference between revisions
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[[Magic]] is a versatile [[Skills|skill]] in ''[[HighSpell]]'', primarily used for [[combat]] but also offering valuable utility spells like global teleportation and item-to-coin conversions (see: [[Aurum Majora]] and [[Aurum Minor]]). Offensive Magic spells typically deal elemental damage and require various scrolls to cast, which are crafted through [[Enchanting]]. | |||
[[ | In combat, Magic allows you to attack enemies from a distance, often while avoiding damage using obstacles or "safe-spotting"—a tactic shared with [[Range]]. This makes Magic a highly effective method for training against stronger enemies without heavy [[food]] consumption. | ||
Magic plays a key role in the "[[Combat#Combat_Triangle|combat triangle]]": | |||
* Magic tends to counter [[Strength|melee]] users, who often wear heavy armor with poor resistance to spells. | |||
* However, Magic is weak against [[Range]] users, as a high Range bonus also increases magic defense. | |||
==Equipment Requirements== | ==Equipment Requirements== |