Magic: Difference between revisions

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[[Magic]] is a versatile [[Skills|skill]] in ''[[HighSpell]]'', primarily used for [[combat]] but also offering valuable utility spells like global teleportation and item-to-coin conversions (see: [[Aurum Majora]] and [[Aurum Minor]]). Offensive Magic spells typically deal elemental damage and require various scrolls to cast, which are crafted through [[Enchanting]].


[[Magic]] is a primarily [[combat]]-focused [[Skills|skill]] that allows players to cast a wide range of spells, including [[Aurum Majora|item-to-coin conversion]], global teleports, and elemental damage attacks. Spells are divided into different classes and require specific scrolls, which can be created through [[Enchanting]].
In combat, Magic allows you to attack enemies from a distance, often while avoiding damage using obstacles or "safe-spotting"—a tactic shared with [[Range]]. This makes Magic a highly effective method for training against stronger enemies without heavy [[food]] consumption.
 
Magic plays a key role in the "[[Combat#Combat_Triangle|combat triangle]]":
* Magic tends to counter [[Strength|melee]] users, who often wear heavy armor with poor resistance to spells.
* However, Magic is weak against [[Range]] users, as a high Range bonus also increases magic defense.


==Equipment Requirements==
==Equipment Requirements==