Magic: Difference between revisions

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To save you from doing the math yourself, here's exactly how many casts you'll need to reach level 40 [[Magic]]—the requirement for most [[Magic#Teleport_Spells|teleportation spells]]. These values assume only the base [[experience]] per cast (without bonus experience from dealing damage), so they're the maximum casts required. In reality, you'll likely need fewer, especially if you hit higher damage. Plan for some leftover scrolls, or consider stocking a bit less than listed.
To save you from doing the math yourself, here's exactly how many casts you'll need to reach level 40 [[Magic]]—the requirement for most [[Magic#Teleport_Spells|teleportation spells]]. These values assume only the base [[experience]] per cast (without bonus experience from dealing damage), so they're the maximum casts required. In reality, you'll likely need fewer, especially if you hit higher damage. Plan for some leftover scrolls, or consider stocking a bit less than listed.


At level 37, you can use a [[Potion Of Magic|Potion Of Magic (2)]] to temporarily boost your Magic level to 40, allowing you to equip the [[Ember Staff]]. This staff provides unlimited [[Fire Scroll]]s when equipped, significantly lowering the cost of training.
At level 37, you can use a [[Potion Of Magic (2)|Potion Of Magic]] to temporarily boost your Magic level to 40, allowing you to equip the [[Ember Staff]]. This staff provides unlimited [[Fire Scroll]]s when equipped, significantly lowering the cost of training.


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