Outburst: Difference between revisions

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{{Spell|name=Fire's Fury|_id=32|lvl=70|fireScrolls=10|furyScrolls=4|rageScrolls=3|bloodScrolls=2|image=[[file:Outburst.png]]|aka=|inspect=An explosive combat spell|spellType=Combat|spellLink=Magic#Combat_Spells|exp=50|maxDamage=30}}
{{Spell|name=Outburst|_id=32|lvl=70|fireScrolls=10|furyScrolls=4|rageScrolls=3|bloodScrolls=2|image=[[file:Outburst.png]]|aka=|inspect=An explosive combat spell|spellType=Combat|spellLink=Magic#Combat_Spells|exp=50|maxDamage=30}}


[[Outburst]] is an explosive [[Magic#Combat_Spells|combat spell]]. It requires level 70 [[Magic]] to use, and grants 50 {{SkillIcon|Magic}} [[experience]] per cast.
[[Outburst]] is an explosive [[Magic#Combat_Spells|combat spell]]. It requires level 70 [[Magic]] to use, and grants 50 {{SkillIcon|Magic}} [[experience]] per cast.
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It costs ten [[Fire Scroll]], four [[Fury Scroll]], three [[Rage Scroll]] and two [[Blood Scroll]] to cast and has a max hit of 30. This spell also does [[Splash Damage|splash damage]], dealing damage to nearby enemies.
It costs ten [[Fire Scroll]], four [[Fury Scroll]], three [[Rage Scroll]] and two [[Blood Scroll]] to cast and has a max hit of 30. This spell also does [[Splash Damage|splash damage]], dealing damage to nearby enemies.
Splash damage on additional targets depends on the distance from the center target (100% for main tile, 75% for 1 tile, 50% for 2 tiles away).


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Revision as of 17:42, 7 July 2025

Outburst
Inspect An explosive combat spell
Spell Type Combat
Required Level 70
Base XP 50 XP / cast
Max Damage style=vertical-align:middle;30
Scrolls Required 10 ×
4 ×
3 ×
2 ×

Outburst is an explosive combat spell. It requires level 70 Magic to use, and grants 50 experience per cast.

Casting this spell requires having Damogui's Staff equipped.

It costs ten Fire Scroll, four Fury Scroll, three Rage Scroll and two Blood Scroll to cast and has a max hit of 30. This spell also does splash damage, dealing damage to nearby enemies.

Splash damage on additional targets depends on the distance from the center target (100% for main tile, 75% for 1 tile, 50% for 2 tiles away).


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