Fisherman: Difference between revisions
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{{NPC|name=Fisherman|_id=10|image=[[file:Fisherman 10.png]]|aka=|released=|inspect=He catches fish for a living|aggressive=No|level=8|maxhit=?|speed=1|respawn=50|hitpoints=12|accuracy=5+1 Bonus|strength=5+1 Bonus|defense=5+1 Bonus|magic=1+1 Bonus|range=1+1 Bonus|rareloot=Never|rootloot=Never|treasuremapitem=[[Treasure Map (Tier 1)]]|treasuremapchance=1/128}} | {{NPC|name=Fisherman|_id=10|image=[[file:Fisherman 10.png]]|aka=|released=|inspect=He catches fish for a living|aggressive=No|level=8|maxhit=?|speed=1|respawn=50|hitpoints=12|accuracy=5+1 Bonus|strength=5+1 Bonus|defense=5+1 Bonus|magic=1+1 Bonus|range=1+1 Bonus|rareloot=Never|rootloot=Never|treasuremapitem=[[Treasure Map (Tier 1)]]|treasuremapchance=1/128}} | ||
[[Fisherman|Fishermen]] are scattered throughout the world of [[HighSpell]], often found near docks, rivers, and coastal towns. One notable Fisherman resides in [[Banton]]. Upon defeat, they always drop a [[Basic Rod]], making them a guaranteed source for starting [[fishing]] gear. | [[Fisherman|Fishermen]] are scattered throughout the world of ''[[HighSpell]]'', often found near docks, rivers, and coastal towns. One notable Fisherman resides in [[Banton]]. Upon defeat, they always drop a [[Basic Rod]], making them a guaranteed source for starting [[fishing]] gear. | ||
== Pickpocketing == | == Pickpocketing == |