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[[Tree]]s are the most basic tree type in [[HighSpell]], found scattered throughout the [[Overworld]]. They require level 1 [[Forestry]] to chop and provide 20 {{SkillIcon| | [[Tree]]s are the most basic tree type in [[HighSpell]], found scattered throughout the [[Overworld]]. They require level 1 [[Forestry]] to chop and provide 20 {{SkillIcon|Forestry}} [[experience]] per successful cut. Each tree yields between 3 to 10 [[Logs]] before depleting. | ||
Normal trees can also be [[Tree Shaking|shaken]] for a chance to receive [[Leaf]]s, or very rarely, a [[Golden Leaf]]. | Normal trees can also be [[Tree Shaking|shaken]] for a chance to receive [[Leaf]]s, or very rarely, a [[Golden Leaf]]. | ||
Due to the high demand for logs and [[Scroll]]s from [[Enchanting]], chopping normal logs remains a reliable and accessible money-making method, especially for newer players. Areas near a [[Bank]] make especially efficient training spots. | Due to the high demand for logs and [[Scroll]]s from [[Enchanting]], chopping normal logs remains a reliable and accessible money-making method, especially for newer players. Areas near a [[Bank]] make especially efficient training spots. |
Revision as of 12:01, 15 June 2025
Trees are the most basic tree type in HighSpell, found scattered throughout the Overworld. They require level 1 Forestry to chop and provide 20 experience per successful cut. Each tree yields between 3 to 10 Logs before depleting.
Normal trees can also be shaken for a chance to receive Leafs, or very rarely, a Golden Leaf.
Due to the high demand for logs and Scrolls from Enchanting, chopping normal logs remains a reliable and accessible money-making method, especially for newer players. Areas near a Bank make especially efficient training spots.