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[[Tree]]s are the most basic tree type in [[HighSpell]], found scattered throughout the [[Overworld]]. They require level 1 [[Woodcutting]] to chop and provide 20 experience per successful cut. Each tree yields between 3 to 10 logs before depleting and respawns after 30 ticks (18 seconds).
[[Tree]]s are the most basic tree type in [[HighSpell]], found scattered throughout the [[Overworld]]. They require level 1 [[Forestry]] to chop and provide 20 {{SkillIcon|Harvesting}} [[experience]] per successful cut. Each tree yields between 3 to 10 logs before depleting and respawns after 30 ticks (18 seconds).


Normal Trees can also be [[Tree Shaking|shaken]] for a chance to receive [[Leaf]]s, or very rarely, a [[Golden Leaf]].
Normal Trees can also be [[Tree Shaking|shaken]] for a chance to receive [[Leaf]]s, or very rarely, a [[Golden Leaf]].


Due to the high demand for [[Logs]] and [[Scroll]]s from [[Enchanting]], woodcutting remains a reliable and accessible money-making method, especially for newer players. Areas near a [[Bank]] make especially efficient training spots.
Due to the high demand for [[Logs]] and [[Scroll]]s from [[Enchanting]], woodcutting remains a reliable and accessible money-making method, especially for newer players. Areas near a [[Bank]] make especially efficient training spots.

Revision as of 12:00, 15 June 2025

Trees are the most basic tree type in HighSpell, found scattered throughout the Overworld. They require level 1 Forestry to chop and provide 20 experience per successful cut. Each tree yields between 3 to 10 logs before depleting and respawns after 30 ticks (18 seconds).

Normal Trees can also be shaken for a chance to receive Leafs, or very rarely, a Golden Leaf.

Due to the high demand for Logs and Scrolls from Enchanting, woodcutting remains a reliable and accessible money-making method, especially for newer players. Areas near a Bank make especially efficient training spots.