Aggressive: Difference between revisions
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[[Aggressive]] [[Non-player | [[Aggressive]] [[Non-player Character|NPCs]] will automatically attack nearby players unless they are already engaged in [[combat]]. This can pose a significant threat in areas where multiple aggressive NPCs are concentrated. | ||
Certain NPCs remain aggressive regardless of player level, while others become neutral once the player reaches a specific combat level threshold. | Certain NPCs remain aggressive regardless of player level, while others become neutral once the player reaches a specific combat level threshold. |