Zombie (Lvl 16): Difference between revisions

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{{NPC|name=Zombie|_id=21|image=[[file:Zombie 21.png]]|aka=|released=|inspect=Please don't bite me|aggressive=Yes|level=16|maxhit=?|speed=1|respawn=50|hitpoints=20|accuracy=14+1 Bonus|strength=17+1 Bonus|defense=10+1 Bonus|magic=1+1 Bonus|range=1+1 Bonus|rareloot=~1/133.3|rootloot=1/10}}
{{NPC|name=Zombie|_id=21|image=[[file:Zombie 21.png]]|aka=|released=|inspect=Please don't bite me|aggressive=Yes|level=16|maxhit=?|speed=1|respawn=50|hitpoints=20|accuracy=14+1 Bonus|strength=17+1 Bonus|defense=10+1 Bonus|magic=1+1 Bonus|range=1+1 Bonus|rareloot=~1/133.3|rootloot=1/10}}
A [[Zombie (Lvl 16)|Zombie]] can be found in the [[Dwarf Caverns]], though this is not the only place they appear throughout [[HighSpell]]. These slow but persistent undead creatures are common in darker, cursed areas.
One Zombie is also located in the [[Undercroft Dungeon]], where it drops the [[Undercroft Key (Third Room)|Undercroft Key]]required to exit the 3rd room, along with [[Bones]]. While not particularly fast or strong, they can still pose a threat in close quarters or large numbers.


== Loot Table ==
== Loot Table ==
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{{AddLoot|item=Warp Scroll|quantity=1|rarity=1/100|buyprice=20|sellprice=7}}
{{AddLoot|item=Warp Scroll|quantity=1|rarity=1/100|buyprice=20|sellprice=7}}
{{LootTable}}
{{LootTable}}
{{stub}}

Latest revision as of 13:55, 3 June 2025

Zombie
Inspect Please don't bite me
Stats
Aggressive Yes
Combat Level 16
Max Hit ?
Attack Speed 1
Respawn Timer 50 Ticks (30s)
Skills
Hitpoints 20
Accuracy 14+1 Bonus
Strength 17+1 Bonus
Defense 10+1 Bonus
Magic 1+1 Bonus
Range 1+1 Bonus
Loot Table Probabilities
Rare Loot Table ~1/133.3
Root Loot Table 1/10

A Zombie can be found in the Dwarf Caverns, though this is not the only place they appear throughout HighSpell. These slow but persistent undead creatures are common in darker, cursed areas.

One Zombie is also located in the Undercroft Dungeon, where it drops the Undercroft Keyrequired to exit the 3rd room, along with Bones. While not particularly fast or strong, they can still pose a threat in close quarters or large numbers.

Loot Table[edit]

Item Quantity Rarity Value
Bones 1 Always

1

Coins 5 1/5

5

Coins 7 ~1/6.7

7

Coins 10 1/10

10

Bones 1 1/20

1

Coins 12 1/20

12

Logs 1 1/20

1

Raw Bass 1 1/20

4

Raw Bluegill 1 1/20

6

Basic Rod 1 1/20

14

Water Scroll 5 1/25

10

Glass of Water 1 1/40

1

Chisel 1 1/40

4

Hammer 1 1/40

4

Fury Scroll 3 1/50

9

Iron Gloves 1 1/50

70

Iron Helm 1 1/50

70

Warp Scroll 1 1/100

7