Attackable: Difference between revisions

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[[Attackable]] [[non-player character|NPCs]] are entities in the game world that players can engage in combat with. These NPCs can be damaged using various forms of combat, including [[strength|melee]], [[magic]], and [[range|ranged]] attacks.
[[Attackable]] [[Non-player Character|NPCs]] are entities in the game world that players can engage in combat with. These NPCs can be damaged using various forms of combat, including [[strength|melee]], [[magic]], and [[range|ranged]] attacks.


NPCs that you can attack typically include monsters, enemy factions, and certain quest-related characters. Unlike [[unattackable]] or non-combat NPCs, these characters will either retaliate when attacked or initiate combat if the player enters their aggro range.
NPCs that you can attack typically include monsters, enemy factions, and certain quest-related characters. Unlike [[unattackable]] or non-combat NPCs, these characters will either retaliate when attacked or initiate combat if the player enters their aggro range.

Latest revision as of 23:59, 13 June 2025

Attackable NPCs are entities in the game world that players can engage in combat with. These NPCs can be damaged using various forms of combat, including melee, magic, and ranged attacks.

NPCs that you can attack typically include monsters, enemy factions, and certain quest-related characters. Unlike unattackable or non-combat NPCs, these characters will either retaliate when attacked or initiate combat if the player enters their aggro range.

Aggressive NPCs[edit]

Non-aggressive NPCs[edit]