Module:RaritySort: Difference between revisions
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local p = {} | local p = {} | ||
-- | -- Clean and extract processing info | ||
local function clean(rarity) | local function clean(rarity) | ||
if not rarity or type(rarity) ~= "string" then return nil end | if not rarity or type(rarity) ~= "string" then return nil, false end | ||
rarity = mw.text.trim(rarity) | rarity = mw.text.trim(rarity) | ||
local hasTilde = rarity:sub(1, 1) == "~" | |||
if hasTilde then | |||
rarity = rarity:sub(2) | rarity = rarity:sub(2) | ||
end | end | ||
return rarity | return rarity, hasTilde | ||
end | end | ||
-- | -- RaritySort for sorting | ||
function p.getSortValue(frame) | function p.getSortValue(frame) | ||
local | local rarityRaw = frame.args[1] | ||
if not rarity then return | local rarity, _ = clean(rarityRaw) | ||
if not rarity then return 999999999 end | |||
local lowered = | local lowered = rarity:lower() | ||
if lowered == "1" or lowered == "always" then | if lowered == "1" or lowered == "always" then | ||
return 1 | return 1 | ||
elseif lowered == "rare" then | elseif lowered == "rare" then | ||
return | return 999999 | ||
elseif lowered == "never" then | elseif lowered == "never" then | ||
return | return 0 | ||
end | end | ||
-- Match 1/X and round down (floor) | |||
local numStr = lowered:match("^1/(%d+%.?%d*)$") | |||
if numStr then | |||
local num = tonumber(numStr) | |||
if num then | |||
return math.floor(num) | |||
end | |||
end | |||
return 999999999 | |||
end | end | ||
-- | -- Normalize display text | ||
function p.normalizeDisplay(frame) | function p.normalizeDisplay(frame) | ||
local original = frame.args[1] | local original = frame.args[1] | ||
Line 37: | Line 46: | ||
local trimmed = mw.text.trim(original) | local trimmed = mw.text.trim(original) | ||
local | local hasTilde = trimmed:sub(1, 1) == "~" | ||
local raw = hasTilde and trimmed:sub(2) or trimmed | |||
if raw == "1" then | if raw == "1" then | ||
return "Always" | return "Always" | ||
end | end | ||
return | return hasTilde and ("~" .. raw) or raw | ||
end | end | ||
return p | return p |
Revision as of 21:10, 18 May 2025
Documentation for this module may be created at Module:RaritySort/doc
local p = {}
-- Clean and extract processing info
local function clean(rarity)
if not rarity or type(rarity) ~= "string" then return nil, false end
rarity = mw.text.trim(rarity)
local hasTilde = rarity:sub(1, 1) == "~"
if hasTilde then
rarity = rarity:sub(2)
end
return rarity, hasTilde
end
-- RaritySort for sorting
function p.getSortValue(frame)
local rarityRaw = frame.args[1]
local rarity, _ = clean(rarityRaw)
if not rarity then return 999999999 end
local lowered = rarity:lower()
if lowered == "1" or lowered == "always" then
return 1
elseif lowered == "rare" then
return 999999
elseif lowered == "never" then
return 0
end
-- Match 1/X and round down (floor)
local numStr = lowered:match("^1/(%d+%.?%d*)$")
if numStr then
local num = tonumber(numStr)
if num then
return math.floor(num)
end
end
return 999999999
end
-- Normalize display text
function p.normalizeDisplay(frame)
local original = frame.args[1]
if not original or type(original) ~= "string" then return "Unknown" end
local trimmed = mw.text.trim(original)
local hasTilde = trimmed:sub(1, 1) == "~"
local raw = hasTilde and trimmed:sub(2) or trimmed
if raw == "1" then
return "Always"
end
return hasTilde and ("~" .. raw) or raw
end
return p