Combat: Difference between revisions

m Experience and Training: Capitalization
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== Experience and Training ==
== Experience and Training ==
In melee combat, each point of damage gives <code style="background: var(--bg-contrast) !important; border: 1px solid var(--border-color-base) !important;">floor(4/3 × damage)</code> [[Experience]] in [[Hitpoints]], as well as <code style="background: var(--bg-contrast) !important; border: 1px solid var(--border-color-base) !important;">4 × damage</code> Experience distributed between the skills selected to be trained, rounded down. For this reason, it is optimal to avoid training all three melee styles simultaneously (i.e., using "Controlled" mode), as 1-2 XP will be lost if the damage dealt is not divisible by 3. This experience lost is significantly more impactful on lower damage hits. Experience is distributed as follows:
In melee combat, each point of damage gives <code style="background: var(--bg-contrast) !important; border: 1px solid var(--border-color-base) !important;">floor(4/3 × damage)</code> [[experience]] in [[Hitpoints]], as well as <code style="background: var(--bg-contrast) !important; border: 1px solid var(--border-color-base) !important;">4 × damage</code> experience distributed between the skills selected to be trained, rounded down. For this reason, it is optimal to avoid training all three melee styles simultaneously (i.e., "Controlled" or "Balanced"), as 1-2 XP will be lost if the damage dealt is not divisible by 3. This experience lost is significantly more impactful on lower damage hits. Experience is distributed as follows:


* '''Single Style:''' <code style="background: var(--bg-contrast) !important; border: 1px solid var(--border-color-base) !important;">4 × damage)</code> XP in each skill
* '''Single Style:''' <code style="background: var(--bg-contrast) !important; border: 1px solid var(--border-color-base) !important;">4 × damage</code> XP in each skill
* '''Two Styles:''' <code style="background: var(--bg-contrast) !important; border: 1px solid var(--border-color-base) !important;">2 × damage)</code> XP in each skill
* '''Two Styles:''' <code style="background: var(--bg-contrast) !important; border: 1px solid var(--border-color-base) !important;">2 × damage</code> XP in each skill
* '''Three Styles:''' <code style="background: var(--bg-contrast) !important; border: 1px solid var(--border-color-base) !important;">floor(4/3 × damage)</code> XP in each skill
* '''Three Styles:''' <code style="background: var(--bg-contrast) !important; border: 1px solid var(--border-color-base) !important;">floor(4/3 × damage)</code> XP in each skill