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PvP Level Scaling: Updated text + added max depth level
 
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{{WastelandsWarning}}
{{WastelandsWarning}}
{{Location|xPos=310|yPos=-280|pvp=1}}
{{Location|xPos=310|yPos=-280|pvp=1|zoom=-1}}


The [[Wastelands]] is a vast and dangerous PvP-enabled area where players can attack—and be attacked by—others at any time. If you die, other players can loot your items and [[equipment]], making any venture into the Wastelands a calculated risk. High rewards await, but only for those prepared to face the threat of open [[combat]].
The [[Wastelands]] is a vast and dangerous PvP-enabled area where players can attack—and be attacked by—others at any time. If you die, other players can loot your items and [[equipment]], making any venture into the Wastelands a calculated risk. High rewards await, but only for those prepared to face the threat of open [[combat]].


There are three known ways to enter the Wastelands:
There are three non-teleport ways to enter the Wastelands:
* South of [[Celadon City]]
* South of [[Celadon City]]
* East through [[Hifrost Peak]]
* East through [[Hifrost Peak]]
* By casting [[Rage Obelisk Teleport]] to the [[Rage Obelisk]]
* By casting [[Rage Obelisk Teleport]] to the [[Rage Obelisk]]
'''Keep in mind:''' if you're more than 20 levels deep into the Wastelands, you cannot teleport out—except with [[Blood Teleport]], which bypasses this restriction.


The region is packed with unique content, including the infamous [[Wasteland Maze]], [[Water Dragon]]s, [[Cursed Goblin]]s, entrance to the [[Undercroft Dungeon]], and the formidable boss [[Damogui]]. There's also a dedicated [[Skoll's Skrolls|scroll shop]] and various rare spawns and chests scattered throughout the zone.
The region is packed with unique content, including the infamous [[Wasteland Maze]], [[Water Dragon]]s, [[Cursed Goblin]]s, entrance to the [[Undercroft Dungeon]], and the formidable boss [[Damogui]]. There's also a dedicated [[Skoll's Skrolls|scroll shop]] and various rare spawns and chests scattered throughout the zone.


The Wastelands are one of the few areas in [[HighSpell]] that offer increased drop rates. [[Bestiary|Monsters]] here (excluding Damogui) have a 20% higher chance to drop [[Rare Loot Table|rare loot]]<ref>[https://highspell.wiki/w/images/c/c1/Dew-Wastelands-DropTable-Clarification.png Dew confirmed that this refers specifically to the Rare Drop Table, not the enemy's individual "rare loot" pool.]</ref> or [[Treasure Map]]s, rewarding those who brave the risk.
== Wasteland Mechanics ==
=== Increased Drop Rates ===
The [[Wastelands]] are one of the few areas in ''[[HighSpell]]'' that offer increased drop rates<ref>[https://highspell.wiki/w/Updates/Leather_Armour,_Wastelands_Update,_and_More] From the <i>Updates/Leather Armour, Wastelands Update, and More</i> update.</ref>. [[Bestiary|Monsters]] here (excluding [[Damogui]]) have a 20% higher chance to drop [[Rare Loot Table|rare loot]]<ref>[https://highspell.wiki/w/images/c/c1/Dew-Wastelands-DropTable-Clarification.png Dew confirmed that this refers specifically to the Rare Drop Table, not the enemy's individual "rare loot" pool.]</ref> or [[Treasure Map]]s, rewarding those who brave the risk.


'''Keep in mind:''' if you're more than 20 levels deep into the Wastelands, you cannot teleport out—except with [[Blood Teleport]], which bypasses this restriction.
=== Persistent Aggression ===
Any [[Non-player Character|NPC]] that is normally only [[aggressive]] until a certain [[Combat Level|combat level]] will always remain aggressive within the [[Wastelands]], regardless of the player's level.


== PvP Level Scaling ==
=== PvP Level Scaling ===
The [[Wastelands]] feature a scaling PvP system where danger increases the deeper you go. At Wasteland depth level 1, only players within 1 [[Combat Level|combat level]] of you can initiate PvP. However, as you descend—reaching depths of level 5, 10, 20, and beyond—the allowable PvP range widens accordingly. For instance, at depth level 20, any player within 20 combat levels can engage you. The maximum depth is level 47.


The [[Wastelands]] use a progressive PvP level system: the deeper you go, the more dangerous it becomes. When you first enter at level 1 Wasteland depth, only players within 1 combat level of you can engage in PvP. However, as you move deeper—level 5, 10, 20, and beyond—the range widens. For example, at level 20 Wasteland depth, any player within 20 combat levels can attack you.
This progressive system adds high-stakes tension to exploration. The deeper your location, the broader the PvP threat range, but also the better the potential rewards. Many of the Wasteland's rarest resources and drops can only be found in its more dangerous zones.


This scaling system rewards risk-takers with better opportunities for loot, but also exposes them to much greater threats from higher-level players. Always keep an eye on your depth level if you're traveling with valuable items.
Because of this risk-versus-reward design, it's critical to keep track of your current depth—especially if you're carrying valuable [[items]]. Even a small step deeper can drastically increase your exposure to higher-level players.


==References==
==References==
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