Wastelands: Difference between revisions

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PvP Level Scaling: Updated text + added max depth level
 
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<div style="border: 1px solid #cc5c5c; background-color: #ffe1e1; padding: 10px; margin-bottom: 1em;">[[File:Wastelands-Skull.png|32px]] &nbsp; '''Warning:''' The Wastelands are a PvP zone—other players can attack and loot you at any time! Enter with caution.</div>
{{WastelandsWarning}}
{{Location|xPos=310|yPos=-280}}
{{Location|xPos=310|yPos=-280|pvp=1|zoom=-1}}


The [[Wastelands]] is a vast and dangerous PvP-enabled area where players can attack—and be attacked by—others at any time. If you die, other players can loot your dropped items, making any venture into the Wastelands a calculated risk. High rewards await, but only for those prepared to face the threat of open combat.
The [[Wastelands]] is a vast and dangerous PvP-enabled area where players can attack—and be attacked by—others at any time. If you die, other players can loot your items and [[equipment]], making any venture into the Wastelands a calculated risk. High rewards await, but only for those prepared to face the threat of open [[combat]].


There are three known ways to enter the Wastelands:
There are three non-teleport ways to enter the Wastelands:
* South of [[Celadon City]]
* South of [[Celadon City]]
* East through [[Hifrost Peak]]
* East through [[Hifrost Peak]]
* By casting [[Rage Obelisk Teleport]] to the [[Rage Obelisk]]
* By casting [[Rage Obelisk Teleport]] to the [[Rage Obelisk]]


The region is packed with unique content, including the infamous [[Lava Maze]], [[Water Dragon]]s, [[Cursed Goblin]]s, entrances to the [[Undercroft Dungeon]], and the formidable boss [[Damogui]]. There's also a dedicated scroll shop and various rare spawns and chests scattered throughout the zone.
'''Keep in mind:''' if you're more than 20 levels deep into the Wastelands, you cannot teleport out—except with [[Blood Teleport]], which bypasses this restriction.


The Wastelands are one of the few areas in [[HighSpell]] that offer increased drop rates. Monsters here (excluding Damogui) have a 20% higher chance to drop rare loot or [[Treasure Map]]s, rewarding those who brave the risk.
The region is packed with unique content, including the infamous [[Wasteland Maze]], [[Water Dragon]]s, [[Cursed Goblin]]s, entrance to the [[Undercroft Dungeon]], and the formidable boss [[Damogui]]. There's also a dedicated [[Skoll's Skrolls|scroll shop]] and various rare spawns and chests scattered throughout the zone.


Keep in mind: if you’re more than 20 levels deep into the Wastelands, you cannot teleport out—except with [[Blood Teleport]], which bypasses this restriction.
== Wasteland Mechanics ==
=== Increased Drop Rates ===
The [[Wastelands]] are one of the few areas in ''[[HighSpell]]'' that offer increased drop rates<ref>[https://highspell.wiki/w/Updates/Leather_Armour,_Wastelands_Update,_and_More] From the <i>Updates/Leather Armour, Wastelands Update, and More</i> update.</ref>. [[Bestiary|Monsters]] here (excluding [[Damogui]]) have a 20% higher chance to drop [[Rare Loot Table|rare loot]]<ref>[https://highspell.wiki/w/images/c/c1/Dew-Wastelands-DropTable-Clarification.png Dew confirmed that this refers specifically to the Rare Drop Table, not the enemy's individual "rare loot" pool.]</ref> or [[Treasure Map]]s, rewarding those who brave the risk.
 
=== Persistent Aggression ===
Any [[Non-player Character|NPC]] that is normally only [[aggressive]] until a certain [[Combat Level|combat level]] will always remain aggressive within the [[Wastelands]], regardless of the player's level.
 
=== PvP Level Scaling ===
The [[Wastelands]] feature a scaling PvP system where danger increases the deeper you go. At Wasteland depth level 1, only players within 1 [[Combat Level|combat level]] of you can initiate PvP. However, as you descend—reaching depths of level 5, 10, 20, and beyond—the allowable PvP range widens accordingly. For instance, at depth level 20, any player within 20 combat levels can engage you. The maximum depth is level 47.
 
This progressive system adds high-stakes tension to exploration. The deeper your location, the broader the PvP threat range, but also the better the potential rewards. Many of the Wasteland's rarest resources and drops can only be found in its more dangerous zones.
 
Because of this risk-versus-reward design, it's critical to keep track of your current depth—especially if you're carrying valuable [[items]]. Even a small step deeper can drastically increase your exposure to higher-level players.
 
==References==
<references />

Latest revision as of 22:27, 24 July 2025

  Warning: The Wastelands are a PvP zone—other players can attack and loot you at any time! Enter with caution.
Wastelands
  PvP Enabled Area  
Overworld 310,-280
Map

The Wastelands is a vast and dangerous PvP-enabled area where players can attack—and be attacked by—others at any time. If you die, other players can loot your items and equipment, making any venture into the Wastelands a calculated risk. High rewards await, but only for those prepared to face the threat of open combat.

There are three non-teleport ways to enter the Wastelands:

Keep in mind: if you're more than 20 levels deep into the Wastelands, you cannot teleport out—except with Blood Teleport, which bypasses this restriction.

The region is packed with unique content, including the infamous Wasteland Maze, Water Dragons, Cursed Goblins, entrance to the Undercroft Dungeon, and the formidable boss Damogui. There's also a dedicated scroll shop and various rare spawns and chests scattered throughout the zone.

Wasteland Mechanics[edit]

Increased Drop Rates[edit]

The Wastelands are one of the few areas in HighSpell that offer increased drop rates[1]. Monsters here (excluding Damogui) have a 20% higher chance to drop rare loot[2] or Treasure Maps, rewarding those who brave the risk.

Persistent Aggression[edit]

Any NPC that is normally only aggressive until a certain combat level will always remain aggressive within the Wastelands, regardless of the player's level.

PvP Level Scaling[edit]

The Wastelands feature a scaling PvP system where danger increases the deeper you go. At Wasteland depth level 1, only players within 1 combat level of you can initiate PvP. However, as you descend—reaching depths of level 5, 10, 20, and beyond—the allowable PvP range widens accordingly. For instance, at depth level 20, any player within 20 combat levels can engage you. The maximum depth is level 47.

This progressive system adds high-stakes tension to exploration. The deeper your location, the broader the PvP threat range, but also the better the potential rewards. Many of the Wasteland's rarest resources and drops can only be found in its more dangerous zones.

Because of this risk-versus-reward design, it's critical to keep track of your current depth—especially if you're carrying valuable items. Even a small step deeper can drastically increase your exposure to higher-level players.

References[edit]