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''See also: the [[Crime Training]] guide'' | |||
[[Crime]] is a | [[Crime]] is a valuable [[skills|skill]] for accumulating both resources and wealth. Training often involves pickpocketing [[Non-player Character|NPCs]] or picklocking special chests hidden throughout the world. These pickable chests, usually located inside buildings, require a Crime level that corresponds to the value of the items inside. Higher-value chests demand higher skill levels to unlock. | ||
== Equipment == | |||
Certain equipment will increase your crime skill, making pickpocketing succeed more often. | |||
{| class="wikitable sortable" | |||
! colspan="2" | Item | |||
! Crime | |||
! Strength | |||
! Defense | |||
|- | |||
| {{ItemIcon|Bandit Mask}} | |||
| [[Bandit Mask]] | |||
| style="text-align: center;" | +1 {{SkillIcon|Crime}} | |||
|- | |||
| {{ItemIcon|Black Leather Gloves}} | |||
| [[Black Leather Gloves]] | |||
| style="text-align: center;" | +1 {{SkillIcon|Crime}} | |||
| style="text-align: center;" | +2 {{SkillIcon|Strength}} | |||
| style="text-align: center;" | +1 {{SkillIcon|Defense}} | |||
|} | |||
== Pickpocketing == | == Pickpocketing == | ||
Many [[Non-player Character|NPCs]] can be pickpocketed for [[Crime]] experience and various loot, with each attempt taking {{Ticks|5}} each. On failure, the player is stunned for several [[ticks]] and takes damage, which scales with their [[Hitpoints]] level—lower Hitpoints result in less damage, while higher levels bring it closer to the maximum listed below. For this reason, players often train Crime before [[combat]] to conserve [[food]], as lower Hitpoints reduce the overall damage taken from failed attempts. Players who keep their Hitpoints level at 13 or lower will take 1 damage per failed attempt. At Hitpoints level 14, players will take 2 damage per failed attempt given that the npc is able to do so. Players take 3 damage each failure starting at Hitpoints level 20. | |||
The '''Probability''' field represents the internal value pulled directly from the game files. However, the exact relationship between this value and your actual success rate is currently unknown. | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! rowspan="2" | Level | ! rowspan="2" | Level | ||
Line 13: | Line 33: | ||
! rowspan="2" | XP | ! rowspan="2" | XP | ||
! rowspan="2" | Probability | ! rowspan="2" | Probability | ||
! colspan="2" | Stun | ! colspan="2" | Stun | ||
! rowspan="2" | Potential Loot | |||
|- | |- | ||
! Duration | ! Duration | ||
! Damage | ! Max Damage | ||
|- | |- | ||
| style="text-align: center;" | 1 {{SkillIcon|Crime}} | | style="text-align: center;" | 1 {{SkillIcon|Crime}} | ||
| [[Man]] | | [[Man]] | ||
| style="text-align: center;" | 10 {{SkillIcon|Crime}} XP | | style="text-align: center;" | 10 {{SkillIcon|Crime}} XP | ||
| style="text-align: center;" | 0. | | style="text-align: center;" | 0.55-1.15 | ||
| style="text-align: center;" | {{Ticks|5}} | | style="text-align: center;" | {{Ticks|5}} | ||
| style="text-align: center;" | 2 | | style="text-align: center;" | {{DamageMarker|2}} | ||
| <p>3 × {{ItemIcon|Coins|size=22px}} [[Coins]]</p> | |||
|- | |- | ||
| style="text-align: center;" | 3 {{SkillIcon|Crime}} | | style="text-align: center;" | 3 {{SkillIcon|Crime}} | ||
| [[Fisherman ]] | | [[Fisherman ]] | ||
| style="text-align: center;" | 12 {{SkillIcon|Crime}} XP | | style="text-align: center;" | 12 {{SkillIcon|Crime}} XP | ||
| style="text-align: center;" | 0. | | style="text-align: center;" | 0.525-1.2 | ||
| style="text-align: center;" | {{Ticks|5}} | | style="text-align: center;" | {{Ticks|5}} | ||
| style="text-align: center;" | 3 | | style="text-align: center;" | {{DamageMarker|3}} | ||
| <p>4 × {{ItemIcon|Coins|size=22px}} [[Coins]]</p> | |||
<p>1 × {{ItemIcon|Starfish|size=22px}} [[Starfish]]</p> | |||
|- | |- | ||
| style="text-align: center;" | 6 {{SkillIcon|Crime}} | | style="text-align: center;" | 6 {{SkillIcon|Crime}} | ||
| [[Lumberjack]] | | [[Lumberjack]] | ||
| style="text-align: center;" | 14 {{SkillIcon|Crime}} XP | | style="text-align: center;" | 14 {{SkillIcon|Crime}} XP | ||
| style="text-align: center;" | 0. | | style="text-align: center;" | 0.525-1.175 | ||
| style="text-align: center;" | {{Ticks|5}} | | style="text-align: center;" | {{Ticks|5}} | ||
| style="text-align: center;" | 3 | | style="text-align: center;" | {{DamageMarker|3}} | ||
| <p>5 × {{ItemIcon|Coins|size=22px}} [[Coins]]</p> | |||
<p>1 × {{ItemIcon|Leaf|size=22px}} [[Leaf]]</p> | |||
|- | |- | ||
| style="text-align: center;" | 10 {{SkillIcon|Crime}} | | style="text-align: center;" | 10 {{SkillIcon|Crime}} | ||
| [[Farmer]] | | [[Farmer]] | ||
| style="text-align: center;" | 16 {{SkillIcon|Crime}} XP | | style="text-align: center;" | 16 {{SkillIcon|Crime}} XP | ||
| style="text-align: center;" | 0. | | style="text-align: center;" | 0.52-1.15 | ||
| style="text-align: center;" | {{Ticks|5}} | | style="text-align: center;" | {{Ticks|5}} | ||
| style="text-align: center;" | 3 | | style="text-align: center;" | {{DamageMarker|3}} | ||
| <p>8 × {{ItemIcon|Coins|size=22px}} [[Coins]]</p> | |||
|- | |- | ||
| style="text-align: center;" | 14 {{SkillIcon|Crime}} | | style="text-align: center;" | 14 {{SkillIcon|Crime}} | ||
| [[Guard (Lvl 10)]] | | [[Guard (Lvl 10)]] | ||
| style="text-align: center;" | 20 {{SkillIcon|Crime}} XP | | style="text-align: center;" | 20 {{SkillIcon|Crime}} XP | ||
| style="text-align: center;" | 0. | | style="text-align: center;" | 0.51-1.125 | ||
| style="text-align: center;" | {{Ticks|5}} | | style="text-align: center;" | {{Ticks|5}} | ||
| style="text-align: center;" | 3 | | style="text-align: center;" | {{DamageMarker|3}} | ||
| <p>12 × {{ItemIcon|Coins|size=22px}} [[Coins]]</p> | |||
|- | |- | ||
| style="text-align: center;" | 20 {{SkillIcon|Crime}} | | style="text-align: center;" | 20 {{SkillIcon|Crime}} | ||
| [[Guard (Lvl 18)]] | | [[Guard (Lvl 18)]] | ||
| style="text-align: center;" | 30 {{SkillIcon|Crime}} XP | | style="text-align: center;" | 30 {{SkillIcon|Crime}} XP | ||
| style="text-align: center;" | 0. | | style="text-align: center;" | 0.5-1.075 | ||
| style="text-align: center;" | {{Ticks|5}} | | style="text-align: center;" | {{Ticks|5}} | ||
| style="text-align: center;" | 3 | | style="text-align: center;" | {{DamageMarker|3}} | ||
| <p>15 × {{ItemIcon|Coins|size=22px}} [[Coins]]</p> | |||
|- | |- | ||
| style="text-align: center;" | 30 {{SkillIcon|Crime}} | | style="text-align: center;" | 30 {{SkillIcon|Crime}} | ||
| [[Dwarf]] | | [[Dwarf]] | ||
| style="text-align: center;" | 40 {{SkillIcon|Crime}} XP | | style="text-align: center;" | 40 {{SkillIcon|Crime}} XP | ||
| style="text-align: center;" | 0. | | style="text-align: center;" | 0.5-1.0 | ||
| style="text-align: center;" | {{Ticks|5}} | | style="text-align: center;" | {{Ticks|5}} | ||
| style="text-align: center;" | 3 | | style="text-align: center;" | {{DamageMarker|3}} | ||
| <p>15 × {{ItemIcon|Coins|size=22px}} [[Coins]]</p> | |||
<p>1 × {{ItemIcon|Iron Ore|size=22px}} [[Iron Ore]]</p> | |||
<p>1 × {{ItemIcon|Potion Of Mining (1)|size=22px}} [[Potion Of Mining (1)]]</p> | |||
<p>1 × {{ItemIcon|Palladium Ore|size=22px}} [[Palladium Ore]]</p> | |||
|- | |- | ||
| 35 {{SkillIcon|Crime}} | | style="text-align: center;" | 35 {{SkillIcon|Crime}} | ||
| [[Squire]] | | [[Squire]] | ||
| 45 {{SkillIcon|Crime}} XP | | style="text-align: center;" | 45 {{SkillIcon|Crime}} XP | ||
| style="text-align: center;" | 0. | | style="text-align: center;" | 0.5-0.975 | ||
| style="text-align: center;" | {{Ticks|5}} | | style="text-align: center;" | {{Ticks|5}} | ||
| style="text-align: center;" | 3 | | style="text-align: center;" | {{DamageMarker|3}} | ||
| <p>25 × {{ItemIcon|Coins|size=22px}} [[Coins]]</p> | |||
|- | |- | ||
| 45 {{SkillIcon|Crime}} | | style="text-align: center;" | 45 {{SkillIcon|Crime}} | ||
| [[Knight (Lvl 45)]] | | [[Knight (Lvl 45)]] | ||
| 65 {{SkillIcon|Crime}} XP | | style="text-align: center;" | 65 {{SkillIcon|Crime}} XP | ||
| style="text-align: center;" | 0. | | style="text-align: center;" | 0.475-0.95 | ||
| style="text-align: center;" | {{Ticks|6}} | | style="text-align: center;" | {{Ticks|6}} | ||
| style="text-align: center;" | 4 | | style="text-align: center;" | {{DamageMarker|4}} | ||
| <p>40 × {{ItemIcon|Coins|size=22px}} [[Coins]]</p> | |||
|- | |- | ||
| 52 {{SkillIcon|Crime}} | | style="text-align: center;" | 52 {{SkillIcon|Crime}} | ||
| [[Wizard (Lvl 16)]] | | [[Wizard (Lvl 16)]] | ||
| 80 {{SkillIcon|Crime}} XP | | style="text-align: center;" | 80 {{SkillIcon|Crime}} XP | ||
| style="text-align: center;" | 0. | | style="text-align: center;" | 0.45-0.92 | ||
| style="text-align: center;" | {{Ticks|5}} | | style="text-align: center;" | {{Ticks|5}} | ||
| style="text-align: center;" | 3 | | style="text-align: center;" | {{DamageMarker|3}} | ||
| <p>3 × {{ItemIcon|Fire Scroll|size=22px}} [[Fire Scroll]]</p> | |||
<p>3 × {{ItemIcon|Nature Scroll|size=22px}} [[Nature Scroll]]</p> | |||
<p>3 × {{ItemIcon|Water Scroll|size=22px}} [[Water Scroll]]</p> | |||
<p>2 × {{ItemIcon|Fury Scroll|size=22px}} [[Fury Scroll]]</p> | |||
<p>2 × {{ItemIcon|Rage Scroll|size=22px}} [[Rage Scroll]]</p> | |||
<p>2 × {{ItemIcon|Warp Scroll|size=22px}} [[Warp Scroll]]</p> | |||
|- | |- | ||
| 60 {{SkillIcon|Crime}} | | style="text-align: center;" | 60 {{SkillIcon|Crime}} | ||
| [[Knight (Lvl 60)]] | | [[Knight (Lvl 60)]] | ||
| 125 {{SkillIcon|Crime}} XP | | style="text-align: center;" | 125 {{SkillIcon|Crime}} XP | ||
| style="text-align: center;" | 0. | | style="text-align: center;" | 0.44-0.9 | ||
| style="text-align: center;" | {{Ticks|6}} | | style="text-align: center;" | {{Ticks|6}} | ||
| style="text-align: center;" | 4 | | style="text-align: center;" | {{DamageMarker|4}} | ||
| <p>60 × {{ItemIcon|Coins|size=22px}} [[Coins]]</p> | |||
<p>1 × {{ItemIcon|Rage Scroll|size=22px}} [[Rage Scroll]]</p> | |||
|- | |- | ||
| 68 {{SkillIcon|Crime}} | | style="text-align: center;" | 68 {{SkillIcon|Crime}} | ||
| [[Gnome]] | | [[Gnome]] | ||
| 150 {{SkillIcon|Crime}} XP | | style="text-align: center;" | 150 {{SkillIcon|Crime}} XP | ||
| style="text-align: center;" | 0. | | style="text-align: center;" | 0.44-0.85 | ||
| style="text-align: center;" | {{Ticks|5}} | | style="text-align: center;" | {{Ticks|5}} | ||
| style="text-align: center;" | 1 | | style="text-align: center;" | {{DamageMarker|1}} | ||
| <p>75 × {{ItemIcon|Coins|size=22px}} [[Coins]]</p> | |||
<p>100 × {{ItemIcon|Coins|size=22px}} [[Coins]]</p> | |||
<p>1 × {{ItemIcon|Baked Potato|size=22px}} [[Baked Potato]]</p> | |||
<p>1 × {{ItemIcon|Raw Frog|size=22px}} [[Raw Frog]]</p> | |||
<p>15 × {{ItemIcon|Steel Arrowheads|size=22px}} [[Steel Arrowheads]]</p> | |||
<p>1 × {{ItemIcon|Rough Emerald|size=22px}} [[Rough Emerald]]</p> | |||
|- | |- | ||
| 74 {{SkillIcon|Crime}} | | style="text-align: center;" | 74 {{SkillIcon|Crime}} | ||
| [[Wizard (Lvl 40)]] | | [[Wizard (Lvl 40)]] | ||
| 200 {{SkillIcon|Crime}} XP | | style="text-align: center;" | 200 {{SkillIcon|Crime}} XP | ||
| style="text-align: center;" | 0. | | style="text-align: center;" | 0.425-0.8 | ||
| style="text-align: center;" | {{Ticks|6}} | | style="text-align: center;" | {{Ticks|6}} | ||
| style="text-align: center;" | 3 | | style="text-align: center;" | {{DamageMarker|3}} | ||
| <p>5 × {{ItemIcon|Fire Scroll|size=22px}} [[Fire Scroll]]</p> | |||
<p>5 × {{ItemIcon|Nature Scroll|size=22px}} [[Nature Scroll]]</p> | |||
<p>5 × {{ItemIcon|Water Scroll|size=22px}} [[Water Scroll]]</p> | |||
<p>4 × {{ItemIcon|Rage Scroll|size=22px}} [[Rage Scroll]]</p> | |||
<p>3 × {{ItemIcon|Alchemy Scroll|size=22px}} [[Alchemy Scroll]]</p> | |||
<p>2 × {{ItemIcon|Warp Scroll|size=22px}} [[Warp Scroll]]</p> | |||
|- | |- | ||
| 78 {{SkillIcon|Crime}} | | style="text-align: center;" | 78 {{SkillIcon|Crime}} | ||
| [[Elf]] | | [[Elf]] | ||
| 225 {{SkillIcon|Crime}} XP | | style="text-align: center;" | 225 {{SkillIcon|Crime}} XP | ||
| style="text-align: center;" | 0. | | style="text-align: center;" | 0.375-0.75 | ||
| style="text-align: center;" | {{Ticks|6}} | | style="text-align: center;" | {{Ticks|6}} | ||
| style="text-align: center;" | 4 | | style="text-align: center;" | {{DamageMarker|4}} | ||
| <p>75 × {{ItemIcon|Coins|size=22px}} [[Coins]]</p> | |||
<p>5 × {{ItemIcon|Bronze Arrows|size=22px}} [[Bronze Arrows]]</p> | |||
<p>5 × {{ItemIcon|Iron Arrows|size=22px}} [[Iron Arrows]]</p> | |||
<p>5 × {{ItemIcon|Steel Arrows|size=22px}} [[Steel Arrows]]</p> | |||
<p>5 × {{ItemIcon|Palladium Arrows|size=22px}} [[Palladium Arrows]]</p> | |||
<p>5 × {{ItemIcon|Coronium Arrows|size=22px}} [[Coronium Arrows]]</p> | |||
<p>5 × {{ItemIcon|Celadon Arrows|size=22px}} [[Celadon Arrows]]</p> | |||
|- | |- | ||
| 82 {{SkillIcon|Crime}} | | style="text-align: center;" | 82 {{SkillIcon|Crime}} | ||
| [[Elder Knight]] | | [[Elder Knight]] | ||
| 270 {{SkillIcon|Crime}} XP | | style="text-align: center;" | 270 {{SkillIcon|Crime}} XP | ||
| style="text-align: center;" | 0. | | style="text-align: center;" | 0.35-0.7 | ||
| style="text-align: center;" | {{Ticks|6}} | | style="text-align: center;" | {{Ticks|6}} | ||
| style="text-align: center;" | 4 | | style="text-align: center;" | {{DamageMarker|4}} | ||
| <p>125 × {{ItemIcon|Coins|size=22px}} [[Coins]]</p> | |||
<p>250 × {{ItemIcon|Coins|size=22px}} [[Coins]]</p> | |||
<p>375 × {{ItemIcon|Coins|size=22px}} [[Coins]]</p> | |||
<p>1 × {{ItemIcon|Silver Nugget|size=22px}} [[Silver Nugget]]</p> | |||
<p>1 × {{ItemIcon|Blood Scroll|size=22px}} [[Blood Scroll]]</p> | |||
<p>1 × {{ItemIcon|Alchemy Scroll|size=22px}} [[Alchemy Scroll]]</p> | |||
<p>1 × {{ItemIcon|Gold Nugget|size=22px}} [[Gold Nugget]]</p> | |||
<p>1 × {{ItemIcon|Ruby Gem|size=22px}} [[Ruby Gem]]</p> | |||
<p>1 × {{ItemIcon|Diamond Gem|size=22px}} [[Diamond Gem]]</p> | |||
|} | |} | ||
=== Tips === | === Tips === | ||
You can enhance your [[Crime]] training by casting [[Aurum Majora]] or [[Aurum Minor|Minor]] while pickpocketing. Although this costs 1 [[Ticks|tick]] of pickpocketing time, it allows you to cast two Aurum spells, earning additional [[Magic]] [[experience]] and converting unwanted items into [[Coins]]. This | You can enhance your [[Crime]] training by casting [[Aurum Majora]] or [[Aurum Minor|Minor]] while pickpocketing. Although this costs 1 [[Ticks|tick]] of pickpocketing time, it allows you to cast two Aurum spells, earning additional [[Magic]] [[experience]] and converting unwanted items into [[Coins]]. You can cast Aurum spells while stunned, which, in addition to eating food, are some of the only actions you can take in that state. | ||
It is recommended to use an alternate account to lure a target by either talking to or attacking them, where possible. Simply using the "Talk-To" option and keeping the message box open will freeze the NPC. If attacking them, in certain locations, the alternate account can be placed in a safe spot while maintaining combat with the NPC. You can draw aggression without actually attacking them (such as over a fence or wall). | |||
With high enough defence, you can also attack an NPC yourself to prevent wandering. Turning off auto-retaliate will keep the NPC attacking you while they are pickpocketed. This appears to have no effect on pickpocketing success rates. | |||
Both methods ultimately stop the NPC from moving, which maximises xp rates by eliminating wasted ticks while following them between pickpockets, and simplifies clicking. | |||
Common locations to use aggression to lure NPCs are in the [[Ictirine City]] Jail containing various targets, or the [[Middlefern]] hut containing a Level 16 [[Wizard]]. | |||
=== Pickpocketing Locations === | |||
{{MapEmbed|group=crimePickpocketing|show=true|size=520px|zoom=-1}} | |||
== Lockpicking == | == Lockpicking == | ||
Although listed in the in-game menu, the '''Goblin Hut Chest''' is currently not able to be opened. For this reason, it is not included in the list below. If and when it become available, it will be added to the wiki accordingly. | |||
The '''Probability''' field represents the internal value pulled directly from the game files. However, the exact relationship between this value and your actual success rate is currently unknown. | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! style="min-width: 50px;" | Level | ! style="min-width: 50px;" | Level | ||
! Type | ! Type | ||
! style="min-width: 70px;" | XP | ! style="min-width: 70px;" | XP | ||
! Respawn Timer | ! Respawn Timer | ||
! Probability | ! Probability | ||
! Loot | ! Potential Loot | ||
|- | |- | ||
| style="text-align: center;" | 10 {{SkillIcon|Crime}} | | style="text-align: center;" | 10 {{SkillIcon|Crime}} | ||
| [[Coin Chest]] | | [[Coin Chest]] | ||
| style="text-align: center;" | 15 {{SkillIcon|Crime}} XP | | style="text-align: center;" | 15 {{SkillIcon|Crime}} XP | ||
| style="text-align: center;" | {{Ticks|19}} | | style="text-align: center;" | {{Ticks|19}} | ||
| style="text-align: center;" | 0.1-0.75 | | style="text-align: center;" | 0.1-0.75 | ||
| | | <p>10 × {{ItemIcon|Coins|size=22px}} [[Coins]]</p> | ||
|- | |- | ||
| style="text-align: center;" | 24 {{SkillIcon|Crime}} | | style="text-align: center;" | 24 {{SkillIcon|Crime}} | ||
| [[Goblin Chest]] | | [[Goblin Chest]] | ||
| style="text-align: center;" | 40 {{SkillIcon|Crime}} XP | | style="text-align: center;" | 40 {{SkillIcon|Crime}} XP | ||
| style="text-align: center;" | {{Ticks|50}} | | style="text-align: center;" | {{Ticks|50}} | ||
| style="text-align: center;" | 0.1-0.5 | | style="text-align: center;" | 0.1-0.5 | ||
| | | <p>10 × {{ItemIcon|Coins|size=22px}} [[Coins]]</p> | ||
<p>10 × {{ItemIcon|Bronze Arrowheads|size=22px}} [[Bronze Arrowheads]]</p> | |||
<p>10 × {{ItemIcon|Iron Arrowheads|size=22px}} [[Iron Arrowheads]]</p> | |||
<p>10 × {{ItemIcon|Steel Arrowheads|size=22px}} [[Steel Arrowheads]]</p> | |||
<p>10 × {{ItemIcon|Palladium Arrowheads|size=22px}} [[Palladium Arrowheads]]</p> | |||
|- | |- | ||
| style="text-align: center;" | 35 {{SkillIcon|Crime}} | | style="text-align: center;" | 35 {{SkillIcon|Crime}} | ||
| [[Deluxe Coin Chest]] | | [[Deluxe Coin Chest]] | ||
| style="text-align: center;" | 150 {{SkillIcon|Crime}} XP | | style="text-align: center;" | 150 {{SkillIcon|Crime}} XP | ||
| style="text-align: center;" | {{Ticks|180}} | | style="text-align: center;" | {{Ticks|180}} | ||
| style="text-align: center;" | 0.1-0.5 | | style="text-align: center;" | 0.1-0.5 | ||
| | | <p>50 × {{ItemIcon|Coins|size=22px}} [[Coins]]</p> | ||
<p>1 × {{ItemIcon|Coronium Gloves (Gold Plating)|size=22px}} [[Coronium Gloves (Gold Plating)]]</p> | |||
|- | |- | ||
| style="text-align: center;" | 52 {{SkillIcon|Crime}} | | style="text-align: center;" | 52 {{SkillIcon|Crime}} | ||
| [[Dwarven Chest]] | | [[Dwarven Chest]] | ||
| style="text-align: center;" | 200 {{SkillIcon|Crime}} XP | | style="text-align: center;" | 200 {{SkillIcon|Crime}} XP | ||
| style="text-align: center;" | {{Ticks|250}} | | style="text-align: center;" | {{Ticks|250}} | ||
| style="text-align: center;" | 0.075-0.45 | | style="text-align: center;" | 0.075-0.45 | ||
| | | <p>65 × {{ItemIcon|Coins|size=22px}} [[Coins]]</p> | ||
<p>1 × {{ItemIcon|Palladium Ore|size=22px}} [[Palladium Ore]]</p> | |||
<p>2 × {{ItemIcon|Iron Ore|size=22px}} [[Iron Ore]]</p> | |||
<p>5 × {{ItemIcon|Coal|size=22px}} [[Coal]]</p> | |||
<p>1 × {{ItemIcon|Coronium Ore|size=22px}} [[Coronium Ore]]</p> | |||
<p>1 × {{ItemIcon|Celadium Ore|size=22px}} [[Celadium Ore]]</p> | |||
|- | |- | ||
| style="text-align: center;" | 59 {{SkillIcon|Crime}} | | style="text-align: center;" | 59 {{SkillIcon|Crime}} | ||
| [[Precious Metal Chest]] | | [[Precious Metal Chest]] | ||
| style="text-align: center;" | 250 {{SkillIcon|Crime}} XP | | style="text-align: center;" | 250 {{SkillIcon|Crime}} XP | ||
| style="text-align: center;" | {{Ticks|250}} | | style="text-align: center;" | {{Ticks|250}} | ||
| style="text-align: center;" | 0.05-0.35 | | style="text-align: center;" | 0.05-0.35 | ||
| | | <p>75 × {{ItemIcon|Coins|size=22px}} [[Coins]]</p> | ||
<p>1 × {{ItemIcon|Silver Bar|size=22px}} [[Silver Bar]]</p> | |||
<p>1 × {{ItemIcon|Gold Bar|size=22px}} [[Gold Bar]]</p> | |||
<p>1 × {{ItemIcon|Coronium Helm (Silver Plating)|size=22px}} [[Coronium Helm (Silver Plating)]]</p> | |||
<p>1 × {{ItemIcon|Coronium Helm (Gold Plating)|size=22px}} [[Coronium Helm (Gold Plating)]]</p> | |||
|- | |- | ||
| style="text-align: center;" | 67 {{SkillIcon|Crime}} | | style="text-align: center;" | 67 {{SkillIcon|Crime}} | ||
| [[Gem Chest]] | | [[Gem Chest]] | ||
| style="text-align: center;" | 300 {{SkillIcon|Crime}} XP | | style="text-align: center;" | 300 {{SkillIcon|Crime}} XP | ||
| style="text-align: center;" | {{Ticks|300}} | | style="text-align: center;" | {{Ticks|300}} | ||
| style="text-align: center;" | 0.05-0.3 | | style="text-align: center;" | 0.05-0.3 | ||
| | | <p>150 × {{ItemIcon|Coins|size=22px}} [[Coins]]</p> | ||
<p>1 × {{ItemIcon|Amethyst Gem|size=22px}} [[Amethyst Gem]]</p> | |||
<p>1 × {{ItemIcon|Sapphire Gem|size=22px}} [[Sapphire Gem]]</p> | |||
<p>1 × {{ItemIcon|Emerald Gem|size=22px}} [[Emerald Gem]]</p> | |||
<p>1 × {{ItemIcon|Topaz Gem|size=22px}} [[Topaz Gem]]</p> | |||
<p>1 × {{ItemIcon|Citrine Gem|size=22px}} [[Citrine Gem]]</p> | |||
<p>1 × {{ItemIcon|Ruby Gem|size=22px}} [[Ruby Gem]]</p> | |||
<p>1 × {{ItemIcon|Diamond Gem|size=22px}} [[Diamond Gem]]</p> | |||
|- | |||
| style="text-align: center;" | 70 {{SkillIcon|Crime}} | |||
| [[Portal Obelisk Chest]] | |||
| style="text-align: center;" | 400 {{SkillIcon|Crime}} XP | |||
| style="text-align: center;" | {{Ticks|400}} | |||
| style="text-align: center;" | 0.025-0.25 | |||
| <p>500 × {{ItemIcon|Coins|size=22px}} [[Coins]]</p> | |||
<p>2 × {{ItemIcon|Warp Scroll|size=22px}} [[Warp Scroll]]</p> | |||
<p>1 × {{ItemIcon|Coronium Gloves (Gold Plating)|size=22px}} [[Coronium Gloves (Gold Plating)]]</p> | |||
|- | |- | ||
| style="text-align: center;" | 71 {{SkillIcon|Crime}} | | style="text-align: center;" | 71 {{SkillIcon|Crime}} | ||
| [[Sage's Chest]] | | [[Sage's Chest]] | ||
| style="text-align: center;" | 300 {{SkillIcon|Crime}} XP | | style="text-align: center;" | 300 {{SkillIcon|Crime}} XP | ||
| style="text-align: center;" | {{Ticks|180}} | | style="text-align: center;" | {{Ticks|180}} | ||
| style="text-align: center;" | 0.025-0. | | style="text-align: center;" | 0.025-0.2 | ||
| | | <p>1 × {{ItemIcon|Aruba Root|size=22px}} [[Aruba Root]]</p> | ||
<p>1 × {{ItemIcon|Grenada Root|size=22px}} [[Grenada Root]]</p> | |||
<p>1 × {{ItemIcon|Samoan Root|size=22px}} [[Samoan Root]]</p> | |||
<p>1 × {{ItemIcon|Nauru Root|size=22px}} [[Nauru Root]]</p> | |||
<p>1 × {{ItemIcon|Tonga Root|size=22px}} [[Tonga Root]]</p> | |||
<p>1 × {{ItemIcon|Mariana Root|size=22px}} [[Mariana Root]]</p> | |||
<p>1 × {{ItemIcon|Vanua Root|size=22px}} [[Vanua Root]]</p> | |||
|- | |- | ||
| style="text-align: center;" | 76 {{SkillIcon|Crime}} | | style="text-align: center;" | 76 {{SkillIcon|Crime}} | ||
| [[Wasteland Chest]] | | [[Wasteland Chest]] | ||
| style="text-align: center;" | 450 {{SkillIcon|Crime}} XP | | style="text-align: center;" | 450 {{SkillIcon|Crime}} XP | ||
| style="text-align: center;" | {{Ticks|900}} | |||
| style="text-align: center;" | {{Ticks| | |||
| style="text-align: center;" | 0.025-0.2 | | style="text-align: center;" | 0.025-0.2 | ||
| | | <p>1,050 × {{ItemIcon|Coins|size=22px}} [[Coins]]</p> | ||
<p>5 × {{ItemIcon|Alchemy Scroll|size=22px}} [[Alchemy Scroll]]</p> | |||
<p>2 × {{ItemIcon|Warp Scroll|size=22px}} [[Warp Scroll]]</p> | |||
<p>1 × {{ItemIcon|Dew Beer|size=22px}} [[Dew Beer]]</p> | |||
<p>1 × {{ItemIcon|Celadon Gloves|size=22px}} [[Celadon Gloves]]</p> | |||
<p>1 × {{ItemIcon|Celadon Hatchet|size=22px}} [[Celadon Hatchet]]</p> | |||
<p>1 × {{ItemIcon|Celadon Pickaxe|size=22px}} [[Celadon Pickaxe]]</p> | |||
<p>1 × {{ItemIcon|Celadon Helm|size=22px}} [[Celadon Helm]]</p> | |||
|} | |} | ||
=== Lockpicking Locations === | |||
{{MapEmbed|group=crimeLockpicking|show=true|size=520px|zoom=-1}} | |||
[[Category:Skills]][[Category:Non-combat Skills]] |
Latest revision as of 17:07, 10 August 2025
See also: the Crime Training guide
Crime is a valuable skill for accumulating both resources and wealth. Training often involves pickpocketing NPCs or picklocking special chests hidden throughout the world. These pickable chests, usually located inside buildings, require a Crime level that corresponds to the value of the items inside. Higher-value chests demand higher skill levels to unlock.
Equipment[edit]
Certain equipment will increase your crime skill, making pickpocketing succeed more often.
Item | Crime | Strength | Defense | |
---|---|---|---|---|
![]() |
Bandit Mask | +1 ![]() | ||
![]() |
Black Leather Gloves | +1 ![]() |
+2 ![]() |
+1 ![]() |
Pickpocketing[edit]
Many NPCs can be pickpocketed for Crime experience and various loot, with each attempt taking 5 Ticks (3s) each. On failure, the player is stunned for several ticks and takes damage, which scales with their Hitpoints level—lower Hitpoints result in less damage, while higher levels bring it closer to the maximum listed below. For this reason, players often train Crime before combat to conserve food, as lower Hitpoints reduce the overall damage taken from failed attempts. Players who keep their Hitpoints level at 13 or lower will take 1 damage per failed attempt. At Hitpoints level 14, players will take 2 damage per failed attempt given that the npc is able to do so. Players take 3 damage each failure starting at Hitpoints level 20.
The Probability field represents the internal value pulled directly from the game files. However, the exact relationship between this value and your actual success rate is currently unknown.
Level | NPC | XP | Probability | Stun | Potential Loot | |
---|---|---|---|---|---|---|
Duration | Max Damage | |||||
1 ![]() |
Man | 10 ![]() |
0.55-1.15 | 5 Ticks (3s) | ![]() |
3 × |
3 ![]() |
Fisherman | 12 ![]() |
0.525-1.2 | 5 Ticks (3s) | ![]() |
4 × 1 × |
6 ![]() |
Lumberjack | 14 ![]() |
0.525-1.175 | 5 Ticks (3s) | ![]() |
5 × 1 × |
10 ![]() |
Farmer | 16 ![]() |
0.52-1.15 | 5 Ticks (3s) | ![]() |
8 × |
14 ![]() |
Guard (Lvl 10) | 20 ![]() |
0.51-1.125 | 5 Ticks (3s) | ![]() |
12 × |
20 ![]() |
Guard (Lvl 18) | 30 ![]() |
0.5-1.075 | 5 Ticks (3s) | ![]() |
15 × |
30 ![]() |
Dwarf | 40 ![]() |
0.5-1.0 | 5 Ticks (3s) | ![]() |
15 × 1 × 1 × |
35 ![]() |
Squire | 45 ![]() |
0.5-0.975 | 5 Ticks (3s) | ![]() |
25 × |
45 ![]() |
Knight (Lvl 45) | 65 ![]() |
0.475-0.95 | 6 Ticks (3.6s) | ![]() |
40 × |
52 ![]() |
Wizard (Lvl 16) | 80 ![]() |
0.45-0.92 | 5 Ticks (3s) | ![]() |
3 × 3 × 3 × 2 × 2 × 2 × |
60 ![]() |
Knight (Lvl 60) | 125 ![]() |
0.44-0.9 | 6 Ticks (3.6s) | ![]() |
60 × 1 × |
68 ![]() |
Gnome | 150 ![]() |
0.44-0.85 | 5 Ticks (3s) | ![]() |
75 × 100 × 1 × 1 × 15 × 1 × |
74 ![]() |
Wizard (Lvl 40) | 200 ![]() |
0.425-0.8 | 6 Ticks (3.6s) | ![]() |
5 × 5 × 5 × 4 × 3 × 2 × |
78 ![]() |
Elf | 225 ![]() |
0.375-0.75 | 6 Ticks (3.6s) | ![]() |
75 × 5 × 5 × 5 × 5 × 5 × 5 × |
82 ![]() |
Elder Knight | 270 ![]() |
0.35-0.7 | 6 Ticks (3.6s) | ![]() |
125 × 250 × 375 × 1 × 1 × 1 × 1 × 1 × 1 × |
Tips[edit]
You can enhance your Crime training by casting Aurum Majora or Minor while pickpocketing. Although this costs 1 tick of pickpocketing time, it allows you to cast two Aurum spells, earning additional Magic experience and converting unwanted items into Coins. You can cast Aurum spells while stunned, which, in addition to eating food, are some of the only actions you can take in that state.
It is recommended to use an alternate account to lure a target by either talking to or attacking them, where possible. Simply using the "Talk-To" option and keeping the message box open will freeze the NPC. If attacking them, in certain locations, the alternate account can be placed in a safe spot while maintaining combat with the NPC. You can draw aggression without actually attacking them (such as over a fence or wall).
With high enough defence, you can also attack an NPC yourself to prevent wandering. Turning off auto-retaliate will keep the NPC attacking you while they are pickpocketed. This appears to have no effect on pickpocketing success rates.
Both methods ultimately stop the NPC from moving, which maximises xp rates by eliminating wasted ticks while following them between pickpockets, and simplifies clicking.
Common locations to use aggression to lure NPCs are in the Ictirine City Jail containing various targets, or the Middlefern hut containing a Level 16 Wizard.
Pickpocketing Locations[edit]
Lockpicking[edit]
Although listed in the in-game menu, the Goblin Hut Chest is currently not able to be opened. For this reason, it is not included in the list below. If and when it become available, it will be added to the wiki accordingly.
The Probability field represents the internal value pulled directly from the game files. However, the exact relationship between this value and your actual success rate is currently unknown.