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{{TOC}}
[[Crime]] is a great [[skills|skill]] to accumulate resources and wealth.
[[Crime]] is a great [[skills|skill]] to accumulate resources and wealth.


Pickpocketing [[non-player character|NPCs]] is a great way to train.  
Pickpocketing [[Non-player Character|NPCs]] is a great way to train.  


Picklocking special chests hidden around the map is also a great way to train the crime skill. Pickable chests can be found scattered throughout the [[Overworld]] (usually inside of buildings), requiring a crime level correlating with the value of the stored items to unlock.
Picklocking special chests hidden around the map is also a great way to train the crime skill. Pickable chests can be found scattered throughout the [[Map|game world]] (usually inside of buildings), requiring a Crime level correlating with the value of the stored items to unlock.


== Pickpocketing ==
== Pickpocketing ==
{| class="wikitable"
Many NPCs can be pickpocketed. If successful, the player gains experience in crime as well as loot. If the player is caught, they are stunned for several ticks and dealt damage, which scales based on their [[Hitpoints]] level up to a maximum listed below.
! Level
 
! NPC
The '''Probability''' field represents the internal value pulled directly from the game files. However, the exact relationship between this value and your actual success rate is currently unknown.
! XP
 
! Base Success
{| class="wikitable sortable"
! Max Success
! rowspan="2" | Level
! Stun Duration
! rowspan="2" | NPC
! Stun Damage
! rowspan="2" | XP
! Possible Loot
! rowspan="2" | Probability
! rowspan="2" | Possible Loot
! colspan="2" | Stun
|-
|-
| 1 {{SkillIcon|Crime}}
! Duration
! Max Damage
|-
| style="text-align: center;" | 1 {{SkillIcon|Crime}}
| [[Man]]
| [[Man]]
| 10 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 10 {{SkillIcon|Crime}} XP
| 0.425
| style="text-align: center;" | 0.55-1.15
| 1.15
|
| {{Ticks|5}}
* 3 × [[Coins]]
| 2
| style="text-align: center;" | {{Ticks|5}}
| 3 × [[Coins]]
| style="text-align: center;" | {{DamageMarker|2}}
|-
|-
| 3 {{SkillIcon|Crime}}
| style="text-align: center;" | 3 {{SkillIcon|Crime}}
| [[Fisherman ]]
| [[Fisherman ]]
| 12 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 12 {{SkillIcon|Crime}} XP
| 0.4
| style="text-align: center;" | 0.525-1.2
| 1.1
|  
| {{Ticks|5}}
* 4 × [[Coins]]
| 3
* 1 × [[Starfish]]
| 4 × [[Coins]]<br>1 × [[Starfish]]
| style="text-align: center;" | {{Ticks|5}}
| style="text-align: center;" | {{DamageMarker|3}}
|-
|-
| 6 {{SkillIcon|Crime}}
| style="text-align: center;" | 6 {{SkillIcon|Crime}}
| [[Lumberjack]]
| [[Lumberjack]]
| 14 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 14 {{SkillIcon|Crime}} XP
| 0.4
| style="text-align: center;" | 0.525-1.175
| 1.075
|  
| {{Ticks|5}}
* 5 × [[Coins]]
| 3
* 1 × [[Leaf]]
| 5 × [[Coins]]<br>1 × [[Leaf]]
| style="text-align: center;" | {{Ticks|5}}
| style="text-align: center;" | {{DamageMarker|3}}
|-
|-
| 10 {{SkillIcon|Crime}}
| style="text-align: center;" | 10 {{SkillIcon|Crime}}
| [[Farmer]]
| [[Farmer]]
| 16 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 16 {{SkillIcon|Crime}} XP
| 0.4
| style="text-align: center;" | 0.52-1.15
| 1.05
|  
| {{Ticks|5}}
* 8 × [[Coins]]
| 3
| style="text-align: center;" | {{Ticks|5}}
| 8 × [[Coins]]
| style="text-align: center;" | {{DamageMarker|3}}
|-
|-
| 14 {{SkillIcon|Crime}}
| style="text-align: center;" | 14 {{SkillIcon|Crime}}
| [[Guard (Lvl 10)]]
| [[Guard (Lvl 10)]]
| 20 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 20 {{SkillIcon|Crime}} XP
| 0.4
| style="text-align: center;" | 0.51-1.125
| 1.025
|  
| {{Ticks|5}}
* 12 × [[Coins]]
| 3
| style="text-align: center;" | {{Ticks|5}}
| 12 × [[Coins]]
| style="text-align: center;" | {{DamageMarker|3}}
|-
|-
| 20 {{SkillIcon|Crime}}
| style="text-align: center;" | 20 {{SkillIcon|Crime}}
| [[Guard (Lvl 18)]]
| [[Guard (Lvl 18)]]
| 30 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 30 {{SkillIcon|Crime}} XP
| 0.4
| style="text-align: center;" | 0.5-1.075
| 1.0
|  
| {{Ticks|5}}
* 15 × [[Coins]]
| 3
| style="text-align: center;" | {{Ticks|5}}
| 15 × [[Coins]]
| style="text-align: center;" | {{DamageMarker|3}}
|-
|-
| 30 {{SkillIcon|Crime}}
| style="text-align: center;" | 30 {{SkillIcon|Crime}}
| [[Dwarf]]
| [[Dwarf]]
| 40 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 40 {{SkillIcon|Crime}} XP
| 0.325
| style="text-align: center;" | 0.5-1.0
| 0.098
|  
| {{Ticks|5}}
* 15 × [[Coins]]
| 3
* 1 × [[Iron Ore]]
| 15 × [[Coins]]<br>1 × [[Iron Ore]]<br>1 × [[Coal]]<br>1 × [[Potion of Mining (2)]]<br>1 × [[Palladium Ore]]
* 1 × [[Coal]]
* 1 × [[Potion Of Mining (2)]]
* 1 × [[Palladium Ore]]
| style="text-align: center;" | {{Ticks|5}}
| style="text-align: center;" | {{DamageMarker|3}}
|-
|-
| 35 {{SkillIcon|Crime}}
| 35 {{SkillIcon|Crime}}
| [[Squire]]
| [[Squire]]
| 45 {{SkillIcon|Crime}} XP
| 45 {{SkillIcon|Crime}} XP
| 0.325
| style="text-align: center;" | 0.5-0.975
| 0.97
|  
| {{Ticks|5}}
* 25 × [[Coins]]
| 3
| style="text-align: center;" | {{Ticks|5}}
| 25 × [[Coins]]
| style="text-align: center;" | {{DamageMarker|3}}
|-
|-
| 45 {{SkillIcon|Crime}}
| 45 {{SkillIcon|Crime}}
| [[Knight (Lvl 45)]]
| [[Knight (Lvl 45)]]
| 65 {{SkillIcon|Crime}} XP
| 65 {{SkillIcon|Crime}} XP
| 0.325
| style="text-align: center;" | 0.475-0.95
| 0.95
|
| {{Ticks|6}}
* 40 × [[Coins]]
| 4
| style="text-align: center;" | {{Ticks|6}}
| 40 × [[Coins]]
| style="text-align: center;" | {{DamageMarker|4}}
|-
|-
| 52 {{SkillIcon|Crime}}
| 52 {{SkillIcon|Crime}}
| [[Wizard (Lvl 16)]]
| [[Wizard (Lvl 16)]]
| 80 {{SkillIcon|Crime}} XP
| 80 {{SkillIcon|Crime}} XP
| 0.3
| style="text-align: center;" | 0.45-0.92
| 0.92
|  
| {{Ticks|5}}
* 3 × [[Fire Scroll]]
| 3
* 3 × [[Water Scroll]]
| 3 × [[Fire Scroll]]<br>3 × [[Water Scroll]]<br>3 × [[Nature Scroll]]<br>2 × [[Fury Scroll]]<br>2 × [[Rage Scroll]]<br>2 × [[Warp Scroll]]
* 3 × [[Nature Scroll]]
* 2 × [[Fury Scroll]]
* 2 × [[Rage Scroll]]
* 2 × [[Warp Scroll]]
| style="text-align: center;" | {{Ticks|5}}
| style="text-align: center;" | {{DamageMarker|3}}
|-
|-
| 60 {{SkillIcon|Crime}}
| 60 {{SkillIcon|Crime}}
| [[Knight (Lvl 60)]]
| [[Knight (Lvl 60)]]
| 125 {{SkillIcon|Crime}} XP
| 125 {{SkillIcon|Crime}} XP
| 0.3
| style="text-align: center;" | 0.44-0.9
| 0.9
|  
| {{Ticks|6}}
* 60 × [[Coins]]
| 4
* 1 × [[Rage Scroll]]
| 60 × [[Coins]]<br>1 × [[Rage Scroll]]
| style="text-align: center;" | {{Ticks|6}}
| style="text-align: center;" | {{DamageMarker|4}}
|-
|-
| 68 {{SkillIcon|Crime}}
| 68 {{SkillIcon|Crime}}
| [[Gnome]]
| [[Gnome]]
| 150 {{SkillIcon|Crime}} XP
| 150 {{SkillIcon|Crime}} XP
| 0.275
| style="text-align: center;" | 0.44-0.85
| 0.825
|  
| {{Ticks|5}}
* 75 × [[Coins]]
| 1
* 100 × [[Coins]]
| 75 × [[Coins]]<br>100 × [[Coins]]<br>1 × [[Baked Potato]]<br>1 × [[Raw Frog]]<br>15 × [[Steel Arrowheads]]<br>1 × [[Rough Emerald]]
* 1 × [[Baked Potato]]
* 1 × [[Raw Frog]]
* 15 × [[Steel Arrowheads]]
* 1 × [[Rough Emerald]]
| style="text-align: center;" | {{Ticks|5}}
| style="text-align: center;" | {{DamageMarker|1}}
|-
|-
| 74 {{SkillIcon|Crime}}
| 74 {{SkillIcon|Crime}}
| [[Wizard (Lvl 40)]]
| [[Wizard (Lvl 40)]]
| 200 {{SkillIcon|Crime}} XP
| 200 {{SkillIcon|Crime}} XP
| 0.275
| style="text-align: center;" | 0.425-0.8
| 0.775
|  
| {{Ticks|6}}
* 5 × [[Fire Scroll]]
| 3
* 5 × [[Water Scroll]]
| 5 × [[Fire Scroll]]<br>5 × [[Water Scroll]]<br>5 × [[Nature Scroll]]<br>4 × [[Rage Scroll]]<br>2 × [[Warp Scroll]]<br>3 × [[Alchemy Scroll]]
* 5 × [[Nature Scroll]]
* 4 × [[Rage Scroll]]
* 2 × [[Warp Scroll]]
* 3 × [[Alchemy Scroll]]
| style="text-align: center;" | {{Ticks|6}}
| style="text-align: center;" | {{DamageMarker|3}}
|-
|-
| 78 {{SkillIcon|Crime}}
| 78 {{SkillIcon|Crime}}
| [[Elf]]
| [[Elf]]
| 225 {{SkillIcon|Crime}} XP
| 225 {{SkillIcon|Crime}} XP
| 0.275
| style="text-align: center;" | 0.375-0.75
| 0.725
|  
| {{Ticks|6}}
* 5 × [[Bronze Arrows]]
| 4
* 5 × [[Iron Arrows]]
| 5 × [[Bronze Arrows]]<br>5 × [[Iron Arrows]]<br>5 × [[Steel Arrows]]<br>5 × [[Palladium Arrows]]<br>5 × [[Coronium Arrows]]<br>5 × [[Celadon Arrows]]
* 5 × [[Steel Arrows]]
* 5 × [[Palladium Arrows]]
* 5 × [[Coronium Arrows]]
* 5 × [[Celadon Arrows]]
| style="text-align: center;" | {{Ticks|6}}
| style="text-align: center;" | {{DamageMarker|4}}
|-
|-
| 82 {{SkillIcon|Crime}}
| 82 {{SkillIcon|Crime}}
| [[Elder Knight]]
| [[Elder Knight]]
| 270 {{SkillIcon|Crime}} XP
| 270 {{SkillIcon|Crime}} XP
| 0.275
| style="text-align: center;" | 0.35-0.7
| 0.667
|  
| {{Ticks|6}}
* 125 × [[Coins]]
| 4
* 250 × [[Coins]]
| 125 × [[Coins]]<br>250 × [[Coins]]<br>375 × [[Coins]]<br>1 × [[Silver Nugget]]<br>1 × [[Gold Nugget]]<br>1 × [[Blood Scroll]]<br>1 × [[Alchemy Scroll]]<br>1 × [[Ruby Gem]]<br>1 × [[Diamond Gem]]
* 375 × [[Coins]]
* 1 × [[Silver Nugget]]
* 1 × [[Gold Nugget]]
* 1 × [[Blood Scroll]]
* 1 × [[Alchemy Scroll]]
* 1 × [[Ruby Gem]]
* 1 × [[Diamond Gem]]
| style="text-align: center;" | {{Ticks|6}}
| style="text-align: center;" | {{DamageMarker|4}}
|}
|}
=== Tips ===
You can enhance your [[Crime]] training by casting [[Aurum Majora]] or [[Aurum Minor|Minor]] while pickpocketing. Although this costs 1 [[Ticks|tick]] of pickpocketing time, it allows you to cast two Aurum spells, earning additional [[Magic]] [[experience]] and converting unwanted items into [[Coins]].
=== Pickpocketing Locations ===
{{MapEmbed|group=crimePickpocketing|show=true}}


== Lockpicking ==
== Lockpicking ==
{| class="wikitable"
The '''Probability''' field represents the internal value pulled directly from the game files. However, the exact relationship between this value and your actual success rate is currently unknown.
! Level
 
{| class="wikitable sortable"
! style="min-width: 50px;" | Level
! Type
! Type
! XP
! style="min-width: 70px;" | XP
! Location(s)
! Location(s)
! Always Contains
! Respawn Timer
! Possible Loot
! Probability
! Loot
|-
|-
| 10 {{SkillIcon|Crime}}
| style="text-align: center;" | 10 {{SkillIcon|Crime}}
| [[Coin Chest]]
| [[Coin Chest]]
| 15 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 15 {{SkillIcon|Crime}} XP
| [[Middlefern]] [[General Store]] Basement<br>[[Tenny's Giant's Milk Tavern]]<br>[[Hedgecastle]] [[General Store]]<br>[[Seashell Shores]] [[Bank]] (down the ladder)<br>North-east of [[Ictirine City]]
| 10 × [[Coins]]
|  
|  
* [[Middlefern]] [[General Store]] basement
* [[Tenny's Giant's Milk Tavern]]
* [[Hedgecastle]] [[General Store]]
* [[Seashell Shores]] [[Bank]]
** Down the ladder
* North-east of [[Ictirine City]]
| style="text-align: center;" | {{Ticks|19}}
| style="text-align: center;" | 0.1-0.75
| '''Always:'''
* 10 × [[Coins]]
|-
|-
| 24 {{SkillIcon|Crime}}
| style="text-align: center;" | 24 {{SkillIcon|Crime}}
| [[Goblin Chest]]
| [[Goblin Chest]]
| 40 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 40 {{SkillIcon|Crime}} XP
| [[Goblin Territory]]
|  
| 10 × [[Coins]]
* [[Goblin Territory]]
| 10 × [[Bronze Arrowheads]]<br>10 × [[Iron Arrowheads]]<br>10 × [[Steel Arrowheads]]<br>10 × [[Palladium Arrowheads]]
| style="text-align: center;" | {{Ticks|50}}
| style="text-align: center;" | 0.1-0.5
| '''Always:'''
* 10 × [[Coins]]
'''Possible:'''
* 10 × [[Bronze Arrowheads]]
* 10 × [[Iron Arrowheads]]
* 10 × [[Steel Arrowheads]]
* 10 × [[Palladium Arrowheads]]
|-
|-
| 35 {{SkillIcon|Crime}}
| style="text-align: center;" | 35 {{SkillIcon|Crime}}
| [[Deluxe Coin Chest]]
| [[Deluxe Coin Chest]]
| 150 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 150 {{SkillIcon|Crime}} XP
| [[Ictirine City]]<br>[[Ictirine City]] Jail (two spawns)
|  
| 50 × [[Coins]]
* [[Ictirine City]]
| 1/10,000 chance for [[Coronium Gloves (Gold Plating)]]
* [[Ictirine City]] Jail (two spawns)
| style="text-align: center;" | {{Ticks|180}}
| style="text-align: center;" | 0.1-0.5
| '''Always:'''
* 50 × [[Coins]]
'''Possible:'''
* [[Coronium Gloves (Gold Plating)]]
**  ''(1/10,000 chance)''
|-
|-
| 52 {{SkillIcon|Crime}}
| style="text-align: center;" | 52 {{SkillIcon|Crime}}
| [[Dwarven Chest]]
| [[Dwarven Chest]]
| 250 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 200 {{SkillIcon|Crime}} XP
| [[Dwarf Caverns]] (by the bridge)
|  
| 65 × [[Coins]]<br>1 × [[Palladium Ore]]
* [[Dwarf Caverns]]
| 2 × [[Iron Ore]]<br>5 × [[Coal]]<br>1 × [[Coronium Ore]]<br>1 × [[Celadium Ore]]
** By the bridge
| style="text-align: center;" | {{Ticks|250}}
| style="text-align: center;" | 0.075-0.45
| '''Always:'''
* 65 × [[Coins]]
* 1 × [[Palladium Ore]]
'''Possible:'''
* 2 × [[Iron Ore]]
* 5 × [[Coal]]
* 1 × [[Coronium Ore]]
* 1 × [[Celadium Ore]]
|-
|-
| 67 {{SkillIcon|Crime}}
| style="text-align: center;" | 59 {{SkillIcon|Crime}}
| [[Precious Metal Chest]]
| style="text-align: center;" | 250 {{SkillIcon|Crime}} XP
|
* [[Hedgecastle]]
** Precious Metal Plating Services building
| style="text-align: center;" | {{Ticks|250}}
| style="text-align: center;" | 0.05-0.35
| '''Always:'''
* 75 × [[Coins]]
'''Possible:'''
* 1 × [[Silver Bar]]
* 1 × [[Gold Bar]]
* 1 × [[Coronium Helm (Silver Plating)]]
* 1 × [[Coronium Helm (Gold Plating)]]
** ''(The helmets are very rare)''
|-
| style="text-align: center;" | 67 {{SkillIcon|Crime}}
| [[Gem Chest]]
| [[Gem Chest]]
| 300 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 300 {{SkillIcon|Crime}} XP
| [[Julian's Jewelry]]
|  
| 150 × [[Coins]]
* [[Julian's Jewelry]]
| 1 × [[Amethyst Gem]]<br>1 × [[Sapphire Gem]]<br>1 × [[Emerald Gem]]<br>1 × [[Topaz Gem]]<br>1 × [[Citrine Gem]]<br>1 × [[Ruby Gem]]<br>1 × [[Diamond Gem]]<br>1 × [[Carbonado Gem]]<br>
| style="text-align: center;" | {{Ticks|300}}
| style="text-align: center;" | 0.05-0.3
| '''Always:'''
* 150 × [[Coins]]
'''Possible:'''
* 1 × [[Amethyst Gem]]
* 1 × [[Sapphire Gem]]
* 1 × [[Emerald Gem]]
* 1 × [[Topaz Gem]]
* 1 × [[Citrine Gem]]
* 1 × [[Ruby Gem]]
* 1 × [[Diamond Gem]]
* 1 × [[Carbonado Gem]]
|-
|-
| 71 {{SkillIcon|Crime}}
| style="text-align: center;" | 71 {{SkillIcon|Crime}}
| [[Sage's Chest]]
| [[Sage's Chest]]
| 300 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 300 {{SkillIcon|Crime}} XP
| [[Ictirine City]]
|  
| 1 × [[Aruba Root]]<br>1 × [[Grenada Root]]<br>1 × [[Samoan Root]]
* [[Ictirine City]]
| 1 × [[Nauru Root]]<br>1 × [[Tonga Root]]<br>1 × [[Vanua Root]]<br>1 × [[Mariana Root]]
| style="text-align: center;" | {{Ticks|180}}
| style="text-align: center;" | 0.025-0.25
| '''Always:'''
* 1 × [[Aruba Root]]
* 1 × [[Grenada Root]]
* 1 × [[Samoan Root]]
'''Possible:'''
* 1 × [[Nauru Root]]
* 1 × [[Tonga Root]]
* 1 × [[Vanua Root]]
* 1 × [[Mariana Root]]
|-
| style="text-align: center;" | 76 {{SkillIcon|Crime}}
| [[Wasteland Chest]]
| style="text-align: center;" | 450 {{SkillIcon|Crime}} XP
|
* [[Wastelands]] Shack
** North of the [[Wasteland Maze]]
| style="text-align: center;" | {{Ticks|400}}
| style="text-align: center;" | 0.025-0.2
| '''Always:'''
* 1,050 × [[Coins]]
* 1 × [[Dew Beer]]
* 5 × [[Alchemy Scroll]]
* 2 × [[Warp Scroll]]
'''Possible:'''
* 1 × [[Celadon Pickaxe]]
* 1 × [[Celadon Hatchet]]
* 1 × [[Celadon Gloves]]
* 1 × [[Celadon Helm]]
|}
|}
=== Lockpicking Locations ===
{{MapEmbed|group=crimeLockpicking|show=true}}
[[Category:Skills]][[Category:Non-combat Skills]]

Latest revision as of 16:36, 8 July 2025

Crime is a great skill to accumulate resources and wealth.

Pickpocketing NPCs is a great way to train.

Picklocking special chests hidden around the map is also a great way to train the crime skill. Pickable chests can be found scattered throughout the game world (usually inside of buildings), requiring a Crime level correlating with the value of the stored items to unlock.

Pickpocketing[edit]

Many NPCs can be pickpocketed. If successful, the player gains experience in crime as well as loot. If the player is caught, they are stunned for several ticks and dealt damage, which scales based on their Hitpoints level up to a maximum listed below.

The Probability field represents the internal value pulled directly from the game files. However, the exact relationship between this value and your actual success rate is currently unknown.

Level NPC XP Probability Possible Loot Stun
Duration Max Damage
1 Man 10 XP 0.55-1.15 5 Ticks (3s) style=vertical-align:middle;2
3 Fisherman 12 XP 0.525-1.2 5 Ticks (3s) style=vertical-align:middle;3
6 Lumberjack 14 XP 0.525-1.175 5 Ticks (3s) style=vertical-align:middle;3
10 Farmer 16 XP 0.52-1.15 5 Ticks (3s) style=vertical-align:middle;3
14 Guard (Lvl 10) 20 XP 0.51-1.125 5 Ticks (3s) style=vertical-align:middle;3
20 Guard (Lvl 18) 30 XP 0.5-1.075 5 Ticks (3s) style=vertical-align:middle;3
30 Dwarf 40 XP 0.5-1.0 5 Ticks (3s) style=vertical-align:middle;3
35 Squire 45 XP 0.5-0.975 5 Ticks (3s) style=vertical-align:middle;3
45 Knight (Lvl 45) 65 XP 0.475-0.95 6 Ticks (3.6s) style=vertical-align:middle;4
52 Wizard (Lvl 16) 80 XP 0.45-0.92 5 Ticks (3s) style=vertical-align:middle;3
60 Knight (Lvl 60) 125 XP 0.44-0.9 6 Ticks (3.6s) style=vertical-align:middle;4
68 Gnome 150 XP 0.44-0.85 5 Ticks (3s) style=vertical-align:middle;1
74 Wizard (Lvl 40) 200 XP 0.425-0.8 6 Ticks (3.6s) style=vertical-align:middle;3
78 Elf 225 XP 0.375-0.75 6 Ticks (3.6s) style=vertical-align:middle;4
82 Elder Knight 270 XP 0.35-0.7 6 Ticks (3.6s) style=vertical-align:middle;4

Tips[edit]

You can enhance your Crime training by casting Aurum Majora or Minor while pickpocketing. Although this costs 1 tick of pickpocketing time, it allows you to cast two Aurum spells, earning additional Magic experience and converting unwanted items into Coins.

Pickpocketing Locations[edit]

Lockpicking[edit]

The Probability field represents the internal value pulled directly from the game files. However, the exact relationship between this value and your actual success rate is currently unknown.

Level Type XP Location(s) Respawn Timer Probability Loot
10 Coin Chest 15 XP 19 Ticks (11.4s) 0.1-0.75 Always:
24 Goblin Chest 40 XP 50 Ticks (30s) 0.1-0.5 Always:

Possible:

35 Deluxe Coin Chest 150 XP 180 Ticks (108s) 0.1-0.5 Always:

Possible:

52 Dwarven Chest 200 XP 250 Ticks (2.5m) 0.075-0.45 Always:

Possible:

59 Precious Metal Chest 250 XP 250 Ticks (2.5m) 0.05-0.35 Always:

Possible:

67 Gem Chest 300 XP 300 Ticks (3m) 0.05-0.3 Always:

Possible:

71 Sage's Chest 300 XP 180 Ticks (108s) 0.025-0.25 Always:

Possible:

76 Wasteland Chest 450 XP 400 Ticks (4m) 0.025-0.2 Always:

Possible:

Lockpicking Locations[edit]