Debug Screen: Difference between revisions
Created page with "The debug screen is an in-game overlay that displays technical data about the game's current state, such as the player's positional coordinates and game performance information. <s>To access the debug screen: * '''UK:''' Hold down <code>SHIFT</code> and press <code>#</code>. * '''US:''' Press <code>~</code> by itself. Additionally, you can toggle the user interface by pressing <code>F2</code>.</s> (Does this even work anymore? I can not get it to app..." |
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The [[Debug Screen|debug screen]] is an in-game overlay that displays technical data about the game's current state, such as the player's positional coordinates and game performance information. | The [[Debug Screen|debug screen]] is an in-game overlay that displays technical data about the game's current state, such as the player's positional coordinates and game performance information. | ||
<s> | <s>You can access the debug screen by: | ||
* '''UK:''' Hold down <code>SHIFT</code> and press <code>#</code>. | * '''UK:''' Hold down <code style="border: 1px solid var(--border-color-base) !important; background: var(--bg-contrast) !important;">SHIFT</code> and press <code style="border: 1px solid var(--border-color-base) !important; background: var(--bg-contrast) !important;">#</code>. | ||
* '''US:''' Press <code>~</code> by itself. | * '''US:''' Press <code style="border: 1px solid var(--border-color-base) !important; background: var(--bg-contrast) !important;">~</code> by itself. | ||
Additionally, | Additionally, they can toggle the user interface by pressing <code style="border: 1px solid var(--border-color-base) !important; background: var(--bg-contrast) !important;">F2</code>.</s> | ||
It appears as if none of this is possible anymore. | |||
[[File:Debug_Screen.png]] | [[File:Debug_Screen.png]] | ||
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* Frames per second. | * Frames per second. | ||
* Player coordinates. | * Player coordinates. | ||
* World level (e.g. upstairs inside of a building or underground inside of a cave). | * World level (e.g. upstairs inside of a building or [[Underworld|underground]] inside of a cave). | ||
* Nearby player count. | * Nearby player count. | ||
* Nearby NPC count. | * Nearby [[Non-player Character|NPC]] count. | ||
* Nearby ground items. | * Nearby ground items. | ||
* Rendered mesh count (i.e. 3D models). | * Rendered mesh count (i.e. 3D models). |