Crime: Difference between revisions

Lockpicking: Reward format
 
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''See also: the [[Crime Training]] guide''
<div id="contentSub"><div id="mw-content-subtitle"><span class="mw-redirectedfrom">''See also: the [[Crime Training]] guide''</span></div></div>
 
[[Crime]] is a valuable [[skills|skill]] for accumulating both resources and wealth. Training often involves pickpocketing [[Non-player Character|NPCs]] or picklocking special chests hidden throughout the world. These pickable chests, usually located inside buildings, require a Crime level that corresponds to the value of the items inside. Higher-value chests demand higher skill levels to unlock.
[[Crime]] is a valuable [[skills|skill]] for accumulating both resources and wealth. Training often involves pickpocketing [[Non-player Character|NPCs]] or picklocking special chests hidden throughout the world. These pickable chests, usually located inside buildings, require a Crime level that corresponds to the value of the items inside. Higher-value chests demand higher skill levels to unlock.


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| style="text-align: center;" | {{DamageMarker|3}}
| style="text-align: center;" | {{DamageMarker|3}}
| <p>15 × {{ItemIcon|Coins|size=22px}} [[Coins]]</p>
| <p>15 × {{ItemIcon|Coins|size=22px}} [[Coins]]</p>
<p>1 × {{ItemIcon|Iron Ore|size=22px}} [[Iron Ore]]</p>
<p>2 × {{ItemIcon|Iron Ore|size=22px}} [[Iron Ore]]</p>
<p>5 x {{ItemIcon|Coal|size=22px}} [[Coal]]</p>
<p>1 × {{ItemIcon|Potion Of Mining (1)|size=22px}} [[Potion Of Mining (1)]]</p>
<p>1 × {{ItemIcon|Potion Of Mining (1)|size=22px}} [[Potion Of Mining (1)]]</p>
<p>1 × {{ItemIcon|Palladium Ore|size=22px}} [[Palladium Ore]]</p>
<p>1 × {{ItemIcon|Palladium Ore|size=22px}} [[Palladium Ore]]</p>
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It is recommended to use an alternate account to lure a target by either talking to or attacking them, where possible. Simply using the "Talk-To" option and keeping the message box open will freeze the NPC. If attacking them, in certain locations, the alternate account can be placed in a safe spot while maintaining combat with the NPC. You can draw aggression without actually attacking them (such as over a fence or wall).
It is recommended to use an alternate account to lure a target by either talking to or attacking them, where possible. Simply using the "Talk-To" option and keeping the message box open will freeze the NPC. If attacking them, in certain locations, the alternate account can be placed in a safe spot while maintaining combat with the NPC. You can draw aggression without actually attacking them (such as over a fence or wall).


With high enough defence, you can also attack an NPC yourself to prevent wandering. Turning off auto-retaliate will keep the NPC attacking you while they are pickpocketed. This appears to have no effect on pickpocketing success rates.
With high enough [[Defense]], you can also attack an [[Non-player Character|NPC]] yourself to prevent wandering. Turning off auto-retaliate will keep the NPC attacking you while they are pickpocketed. This appears to have no effect on pickpocketing success rates.


Both methods ultimately stop the NPC from moving, which maximises xp rates by eliminating wasted ticks while following them between pickpockets, and simplifies clicking.  
Both methods ultimately stop the NPC from moving, which maximises xp rates by eliminating wasted ticks while following them between pickpockets, and simplifies clicking.