Crime: Difference between revisions
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''See also: the [[Crime Training]] guide'' | <div id="contentSub"><div id="mw-content-subtitle"><span class="mw-redirectedfrom">''See also: the [[Crime Training]] guide''</span></div></div> | ||
[[Crime]] is a valuable [[skills|skill]] for accumulating both resources and wealth. Training often involves pickpocketing [[Non-player Character|NPCs]] or picklocking special chests hidden throughout the world. These pickable chests, usually located inside buildings, require a Crime level that corresponds to the value of the items inside. Higher-value chests demand higher skill levels to unlock. | [[Crime]] is a valuable [[skills|skill]] for accumulating both resources and wealth. Training often involves pickpocketing [[Non-player Character|NPCs]] or picklocking special chests hidden throughout the world. These pickable chests, usually located inside buildings, require a Crime level that corresponds to the value of the items inside. Higher-value chests demand higher skill levels to unlock. | ||
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| style="text-align: center;" | {{DamageMarker|3}} | | style="text-align: center;" | {{DamageMarker|3}} | ||
| <p>15 × {{ItemIcon|Coins|size=22px}} [[Coins]]</p> | | <p>15 × {{ItemIcon|Coins|size=22px}} [[Coins]]</p> | ||
<p> | <p>2 × {{ItemIcon|Iron Ore|size=22px}} [[Iron Ore]]</p> | ||
<p>5 x {{ItemIcon|Coal|size=22px}} [[Coal]]</p> | |||
<p>1 × {{ItemIcon|Potion Of Mining (1)|size=22px}} [[Potion Of Mining (1)]]</p> | <p>1 × {{ItemIcon|Potion Of Mining (1)|size=22px}} [[Potion Of Mining (1)]]</p> | ||
<p>1 × {{ItemIcon|Palladium Ore|size=22px}} [[Palladium Ore]]</p> | <p>1 × {{ItemIcon|Palladium Ore|size=22px}} [[Palladium Ore]]</p> | ||
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It is recommended to use an alternate account to lure a target by either talking to or attacking them, where possible. Simply using the "Talk-To" option and keeping the message box open will freeze the NPC. If attacking them, in certain locations, the alternate account can be placed in a safe spot while maintaining combat with the NPC. You can draw aggression without actually attacking them (such as over a fence or wall). | It is recommended to use an alternate account to lure a target by either talking to or attacking them, where possible. Simply using the "Talk-To" option and keeping the message box open will freeze the NPC. If attacking them, in certain locations, the alternate account can be placed in a safe spot while maintaining combat with the NPC. You can draw aggression without actually attacking them (such as over a fence or wall). | ||
With high enough | With high enough [[Defense]], you can also attack an [[Non-player Character|NPC]] yourself to prevent wandering. Turning off auto-retaliate will keep the NPC attacking you while they are pickpocketed. This appears to have no effect on pickpocketing success rates. | ||
Both methods ultimately stop the NPC from moving, which maximises xp rates by eliminating wasted ticks while following them between pickpockets, and simplifies clicking. | Both methods ultimately stop the NPC from moving, which maximises xp rates by eliminating wasted ticks while following them between pickpockets, and simplifies clicking. |