Aggressive: Difference between revisions

Added non-agression formula
m fix agreesion formula
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
[[Aggressive]] [[Non-player Character|NPCs]] will automatically attack nearby players unless they are already engaged in [[combat]]. This can pose a significant threat in areas where multiple aggressive NPCs are concentrated.
[[Aggressive]] [[Non-player Character|NPCs]] will automatically attack nearby players unless they are already engaged in [[combat]]. This can pose a significant threat in areas where multiple aggressive NPCs are concentrated.


Certain NPCs remain aggressive regardless of player level, while others become neutral once the player reaches a specific combat level threshold ((2 × Level) + 1).
Certain NPCs remain aggressive regardless of player level, while others become neutral once the player reaches a specific combat level threshold (2 × Enemy Level).


== Aggressive NPCs ==
== Aggressive NPCs ==