Crime: Difference between revisions

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== Pickpocketing ==
== Pickpocketing ==
Many NPCs can be pickpocketed. If successful, the player gains experience in crime as well as loot. If the player is caught, they are stunned for several ticks and dealt damage, which scales based on their [[Hitpoints]] level up to a maximum listed below.
The '''Probability''' field represents the internal value pulled directly from the game files. However, the exact relationship between this value and your actual success rate is currently unknown.
{| class="wikitable sortable"
{| class="wikitable sortable"
! rowspan="2" | Level
! rowspan="2" | Level
Line 13: Line 17:
! rowspan="2" | XP
! rowspan="2" | XP
! rowspan="2" | Probability
! rowspan="2" | Probability
! rowspan="2" | Possible Loot
! colspan="2" | Stun
! colspan="2" | Stun
|-
|-
! Duration
! Duration
! Damage
! Max Damage
|-
|-
| style="text-align: center;" | 1 {{SkillIcon|Crime}}
| style="text-align: center;" | 1 {{SkillIcon|Crime}}
Line 23: Line 26:
| style="text-align: center;" | 10 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 10 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 0.55-1.15
| style="text-align: center;" | 0.55-1.15
|
* 3 × [[Coins]]
| style="text-align: center;" | {{Ticks|5}}
| style="text-align: center;" | {{Ticks|5}}
| style="text-align: center;" | {{DamageMarker|2}}
| style="text-align: center;" | {{DamageMarker|2}}
Line 32: Line 33:
| style="text-align: center;" | 12 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 12 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 0.525-1.2
| style="text-align: center;" | 0.525-1.2
|
* 4 × [[Coins]]
* 1 × [[Starfish]]
| style="text-align: center;" | {{Ticks|5}}
| style="text-align: center;" | {{Ticks|5}}
| style="text-align: center;" | {{DamageMarker|3}}
| style="text-align: center;" | {{DamageMarker|3}}
Line 42: Line 40:
| style="text-align: center;" | 14 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 14 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 0.525-1.175
| style="text-align: center;" | 0.525-1.175
|
* 5 × [[Coins]]
* 1 × [[Leaf]]
| style="text-align: center;" | {{Ticks|5}}
| style="text-align: center;" | {{Ticks|5}}
| style="text-align: center;" | {{DamageMarker|3}}
| style="text-align: center;" | {{DamageMarker|3}}
Line 52: Line 47:
| style="text-align: center;" | 16 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 16 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 0.52-1.15
| style="text-align: center;" | 0.52-1.15
|
* 8 × [[Coins]]
| style="text-align: center;" | {{Ticks|5}}
| style="text-align: center;" | {{Ticks|5}}
| style="text-align: center;" | {{DamageMarker|3}}
| style="text-align: center;" | {{DamageMarker|3}}
Line 61: Line 54:
| style="text-align: center;" | 20 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 20 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 0.51-1.125
| style="text-align: center;" | 0.51-1.125
|
* 12 × [[Coins]]
| style="text-align: center;" | {{Ticks|5}}
| style="text-align: center;" | {{Ticks|5}}
| style="text-align: center;" | {{DamageMarker|3}}
| style="text-align: center;" | {{DamageMarker|3}}
Line 70: Line 61:
| style="text-align: center;" | 30 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 30 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 0.5-1.075
| style="text-align: center;" | 0.5-1.075
|
* 15 × [[Coins]]
| style="text-align: center;" | {{Ticks|5}}
| style="text-align: center;" | {{Ticks|5}}
| style="text-align: center;" | {{DamageMarker|3}}
| style="text-align: center;" | {{DamageMarker|3}}
Line 79: Line 68:
| style="text-align: center;" | 40 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 40 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 0.5-1.0
| style="text-align: center;" | 0.5-1.0
|
* 15 × [[Coins]]
* 1 × [[Iron Ore]]
* 1 × [[Coal]]
* 1 × [[Potion Of Mining (2)]]
* 1 × [[Palladium Ore]]
| style="text-align: center;" | {{Ticks|5}}
| style="text-align: center;" | {{Ticks|5}}
| style="text-align: center;" | {{DamageMarker|3}}
| style="text-align: center;" | {{DamageMarker|3}}
Line 92: Line 75:
| 45 {{SkillIcon|Crime}} XP
| 45 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 0.5-0.975
| style="text-align: center;" | 0.5-0.975
|
* 25 × [[Coins]]
| style="text-align: center;" | {{Ticks|5}}
| style="text-align: center;" | {{Ticks|5}}
| style="text-align: center;" | {{DamageMarker|3}}
| style="text-align: center;" | {{DamageMarker|3}}
Line 101: Line 82:
| 65 {{SkillIcon|Crime}} XP
| 65 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 0.475-0.95
| style="text-align: center;" | 0.475-0.95
|
* 40 × [[Coins]]
| style="text-align: center;" | {{Ticks|6}}
| style="text-align: center;" | {{Ticks|6}}
| style="text-align: center;" | {{DamageMarker|4}}
| style="text-align: center;" | {{DamageMarker|4}}
Line 110: Line 89:
| 80 {{SkillIcon|Crime}} XP
| 80 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 0.45-0.92
| style="text-align: center;" | 0.45-0.92
|
* 3 × [[Fire Scroll]]
* 3 × [[Water Scroll]]
* 3 × [[Nature Scroll]]
* 2 × [[Fury Scroll]]
* 2 × [[Rage Scroll]]
* 2 × [[Warp Scroll]]
| style="text-align: center;" | {{Ticks|5}}
| style="text-align: center;" | {{Ticks|5}}
| style="text-align: center;" | {{DamageMarker|3}}
| style="text-align: center;" | {{DamageMarker|3}}
Line 124: Line 96:
| 125 {{SkillIcon|Crime}} XP
| 125 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 0.44-0.9
| style="text-align: center;" | 0.44-0.9
|
* 60 × [[Coins]]
* 1 × [[Rage Scroll]]
| style="text-align: center;" | {{Ticks|6}}
| style="text-align: center;" | {{Ticks|6}}
| style="text-align: center;" | {{DamageMarker|4}}
| style="text-align: center;" | {{DamageMarker|4}}
Line 134: Line 103:
| 150 {{SkillIcon|Crime}} XP
| 150 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 0.44-0.85
| style="text-align: center;" | 0.44-0.85
|
* 75 × [[Coins]]
* 100 × [[Coins]]
* 1 × [[Baked Potato]]
* 1 × [[Raw Frog]]
* 15 × [[Steel Arrowheads]]
* 1 × [[Rough Emerald]]
| style="text-align: center;" | {{Ticks|5}}
| style="text-align: center;" | {{Ticks|5}}
| style="text-align: center;" | {{DamageMarker|1}}
| style="text-align: center;" | {{DamageMarker|1}}
Line 148: Line 110:
| 200 {{SkillIcon|Crime}} XP
| 200 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 0.425-0.8
| style="text-align: center;" | 0.425-0.8
|
* 5 × [[Fire Scroll]]
* 5 × [[Water Scroll]]
* 5 × [[Nature Scroll]]
* 4 × [[Rage Scroll]]
* 2 × [[Warp Scroll]]
* 3 × [[Alchemy Scroll]]
| style="text-align: center;" | {{Ticks|6}}
| style="text-align: center;" | {{Ticks|6}}
| style="text-align: center;" | {{DamageMarker|3}}
| style="text-align: center;" | {{DamageMarker|3}}
Line 162: Line 117:
| 225 {{SkillIcon|Crime}} XP
| 225 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 0.375-0.75
| style="text-align: center;" | 0.375-0.75
|
* 5 × [[Bronze Arrows]]
* 5 × [[Iron Arrows]]
* 5 × [[Steel Arrows]]
* 5 × [[Palladium Arrows]]
* 5 × [[Coronium Arrows]]
* 5 × [[Celadon Arrows]]
| style="text-align: center;" | {{Ticks|6}}
| style="text-align: center;" | {{Ticks|6}}
| style="text-align: center;" | {{DamageMarker|4}}
| style="text-align: center;" | {{DamageMarker|4}}
Line 176: Line 124:
| 270 {{SkillIcon|Crime}} XP
| 270 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 0.35-0.7
| style="text-align: center;" | 0.35-0.7
|
* 125 × [[Coins]]
* 250 × [[Coins]]
* 375 × [[Coins]]
* 1 × [[Silver Nugget]]
* 1 × [[Gold Nugget]]
* 1 × [[Blood Scroll]]
* 1 × [[Alchemy Scroll]]
* 1 × [[Ruby Gem]]
* 1 × [[Diamond Gem]]
| style="text-align: center;" | {{Ticks|6}}
| style="text-align: center;" | {{Ticks|6}}
| style="text-align: center;" | {{DamageMarker|4}}
| style="text-align: center;" | {{DamageMarker|4}}
Line 197: Line 135:


== Lockpicking ==
== Lockpicking ==
The '''Probability''' field represents the internal value pulled directly from the game files. However, the exact relationship between this value and your actual success rate is currently unknown.
{| class="wikitable sortable"
{| class="wikitable sortable"
! style="min-width: 50px;" | Level
! style="min-width: 50px;" | Level
! Type
! Type
! style="min-width: 70px;" | XP
! style="min-width: 70px;" | XP
! Location(s)
! Respawn Timer
! Respawn Timer
! Probability
! Probability
! Loot
|-
|-
| style="text-align: center;" | 10 {{SkillIcon|Crime}}
| style="text-align: center;" | 10 {{SkillIcon|Crime}}
| [[Coin Chest]]
| [[Coin Chest]]
| style="text-align: center;" | 15 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 15 {{SkillIcon|Crime}} XP
|
* [[Middlefern]] [[General Store]] basement
* [[Tenny's Giant's Milk Tavern]]
* [[Hedgecastle]] [[General Store]]
* [[Seashell Shores]] [[Bank]]
** Down the ladder
* North-east of [[Ictirine City]]
| style="text-align: center;" | {{Ticks|19}}
| style="text-align: center;" | {{Ticks|19}}
| style="text-align: center;" | 0.1-0.75
| style="text-align: center;" | 0.1-0.75
| '''Always:'''
* 10 × [[Coins]]
|-
|-
| style="text-align: center;" | 24 {{SkillIcon|Crime}}
| style="text-align: center;" | 24 {{SkillIcon|Crime}}
| [[Goblin Chest]]
| [[Goblin Chest]]
| style="text-align: center;" | 40 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 40 {{SkillIcon|Crime}} XP
|
* [[Goblin Territory]]
| style="text-align: center;" | {{Ticks|50}}
| style="text-align: center;" | {{Ticks|50}}
| style="text-align: center;" | 0.1-0.5
| style="text-align: center;" | 0.1-0.5
| '''Always:'''
* 10 × [[Coins]]
'''Possible:'''
* 10 × [[Bronze Arrowheads]]
* 10 × [[Iron Arrowheads]]
* 10 × [[Steel Arrowheads]]
* 10 × [[Palladium Arrowheads]]
|-
|-
| style="text-align: center;" | 35 {{SkillIcon|Crime}}
| style="text-align: center;" | 35 {{SkillIcon|Crime}}
| [[Deluxe Coin Chest]]
| [[Deluxe Coin Chest]]
| style="text-align: center;" | 150 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 150 {{SkillIcon|Crime}} XP
|
* [[Ictirine City]]
* [[Ictirine City]] Jail (two spawns)
| style="text-align: center;" | {{Ticks|180}}
| style="text-align: center;" | {{Ticks|180}}
| style="text-align: center;" | 0.1-0.5
| style="text-align: center;" | 0.1-0.5
| '''Always:'''
* 50 × [[Coins]]
'''Possible:'''
* [[Coronium Gloves (Gold Plating)]]
**  ''(1/10,000 chance)''
|-
|-
| style="text-align: center;" | 52 {{SkillIcon|Crime}}
| style="text-align: center;" | 52 {{SkillIcon|Crime}}
| [[Dwarven Chest]]
| [[Dwarven Chest]]
| style="text-align: center;" | 200 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 200 {{SkillIcon|Crime}} XP
|
* [[Dwarf Caverns]]
** By the bridge
| style="text-align: center;" | {{Ticks|250}}
| style="text-align: center;" | {{Ticks|250}}
| style="text-align: center;" | 0.075-0.45
| style="text-align: center;" | 0.075-0.45
| '''Always:'''
* 65 × [[Coins]]
* 1 × [[Palladium Ore]]
'''Possible:'''
* 2 × [[Iron Ore]]
* 5 × [[Coal]]
* 1 × [[Coronium Ore]]
* 1 × [[Celadium Ore]]
|-
|-
| style="text-align: center;" | 59 {{SkillIcon|Crime}}
| style="text-align: center;" | 59 {{SkillIcon|Crime}}
| [[Precious Metal Chest]]
| [[Precious Metal Chest]]
| style="text-align: center;" | 250 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 250 {{SkillIcon|Crime}} XP
|
* [[Hedgecastle]]
** Precious Metal Plating Services building
| style="text-align: center;" | {{Ticks|250}}
| style="text-align: center;" | {{Ticks|250}}
| style="text-align: center;" | 0.05-0.35
| style="text-align: center;" | 0.05-0.35
| '''Always:'''
* 75 × [[Coins]]
'''Possible:'''
* 1 × [[Silver Bar]]
* 1 × [[Gold Bar]]
* 1 × [[Coronium Helm (Silver Plating)]]
* 1 × [[Coronium Helm (Gold Plating)]]
** ''(The helmets are very rare)''
|-
|-
| style="text-align: center;" | 67 {{SkillIcon|Crime}}
| style="text-align: center;" | 67 {{SkillIcon|Crime}}
| [[Gem Chest]]
| [[Gem Chest]]
| style="text-align: center;" | 300 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 300 {{SkillIcon|Crime}} XP
|
* [[Julian's Jewelry]]
| style="text-align: center;" | {{Ticks|300}}
| style="text-align: center;" | {{Ticks|300}}
| style="text-align: center;" | 0.05-0.3
| style="text-align: center;" | 0.05-0.3
| '''Always:'''
* 150 × [[Coins]]
'''Possible:'''
* 1 × [[Amethyst Gem]]
* 1 × [[Sapphire Gem]]
* 1 × [[Emerald Gem]]
* 1 × [[Topaz Gem]]
* 1 × [[Citrine Gem]]
* 1 × [[Ruby Gem]]
* 1 × [[Diamond Gem]]
* 1 × [[Carbonado Gem]]
|-
|-
| style="text-align: center;" | 71 {{SkillIcon|Crime}}
| style="text-align: center;" | 71 {{SkillIcon|Crime}}
| [[Sage's Chest]]
| [[Sage's Chest]]
| style="text-align: center;" | 300 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 300 {{SkillIcon|Crime}} XP
|
* [[Ictirine City]]
| style="text-align: center;" | {{Ticks|180}}
| style="text-align: center;" | {{Ticks|180}}
| style="text-align: center;" | 0.025-0.25
| style="text-align: center;" | 0.025-0.25
| '''Always:'''
* 1 × [[Aruba Root]]
* 1 × [[Grenada Root]]
* 1 × [[Samoan Root]]
'''Possible:'''
* 1 × [[Nauru Root]]
* 1 × [[Tonga Root]]
* 1 × [[Vanua Root]]
* 1 × [[Mariana Root]]
|-
|-
| style="text-align: center;" | 76 {{SkillIcon|Crime}}
| style="text-align: center;" | 76 {{SkillIcon|Crime}}
| [[Wasteland Chest]]
| [[Wasteland Chest]]
| style="text-align: center;" | 450 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 450 {{SkillIcon|Crime}} XP
|
* [[Wastelands]] Shack
** North of the [[Wasteland Maze]]
| style="text-align: center;" | {{Ticks|400}}
| style="text-align: center;" | {{Ticks|400}}
| style="text-align: center;" | 0.025-0.2
| style="text-align: center;" | 0.025-0.2
| '''Always:'''
* 1,050 × [[Coins]]
* 1 × [[Dew Beer]]
* 5 × [[Alchemy Scroll]]
* 2 × [[Warp Scroll]]
'''Possible:'''
* 1 × [[Celadon Pickaxe]]
* 1 × [[Celadon Hatchet]]
* 1 × [[Celadon Gloves]]
* 1 × [[Celadon Helm]]
|}
|}



Latest revision as of 13:45, 10 July 2025

Crime is a great skill to accumulate resources and wealth.

Pickpocketing NPCs is a great way to train.

Picklocking special chests hidden around the map is also a great way to train the crime skill. Pickable chests can be found scattered throughout the game world (usually inside of buildings), requiring a Crime level correlating with the value of the stored items to unlock.

Pickpocketing[edit]

Many NPCs can be pickpocketed. If successful, the player gains experience in crime as well as loot. If the player is caught, they are stunned for several ticks and dealt damage, which scales based on their Hitpoints level up to a maximum listed below.

The Probability field represents the internal value pulled directly from the game files. However, the exact relationship between this value and your actual success rate is currently unknown.

Level NPC XP Probability Stun
Duration Max Damage
1 Man 10 XP 0.55-1.15 5 Ticks (3s) style=vertical-align:middle;2
3 Fisherman 12 XP 0.525-1.2 5 Ticks (3s) style=vertical-align:middle;3
6 Lumberjack 14 XP 0.525-1.175 5 Ticks (3s) style=vertical-align:middle;3
10 Farmer 16 XP 0.52-1.15 5 Ticks (3s) style=vertical-align:middle;3
14 Guard (Lvl 10) 20 XP 0.51-1.125 5 Ticks (3s) style=vertical-align:middle;3
20 Guard (Lvl 18) 30 XP 0.5-1.075 5 Ticks (3s) style=vertical-align:middle;3
30 Dwarf 40 XP 0.5-1.0 5 Ticks (3s) style=vertical-align:middle;3
35 Squire 45 XP 0.5-0.975 5 Ticks (3s) style=vertical-align:middle;3
45 Knight (Lvl 45) 65 XP 0.475-0.95 6 Ticks (3.6s) style=vertical-align:middle;4
52 Wizard (Lvl 16) 80 XP 0.45-0.92 5 Ticks (3s) style=vertical-align:middle;3
60 Knight (Lvl 60) 125 XP 0.44-0.9 6 Ticks (3.6s) style=vertical-align:middle;4
68 Gnome 150 XP 0.44-0.85 5 Ticks (3s) style=vertical-align:middle;1
74 Wizard (Lvl 40) 200 XP 0.425-0.8 6 Ticks (3.6s) style=vertical-align:middle;3
78 Elf 225 XP 0.375-0.75 6 Ticks (3.6s) style=vertical-align:middle;4
82 Elder Knight 270 XP 0.35-0.7 6 Ticks (3.6s) style=vertical-align:middle;4

Tips[edit]

You can enhance your Crime training by casting Aurum Majora or Minor while pickpocketing. Although this costs 1 tick of pickpocketing time, it allows you to cast two Aurum spells, earning additional Magic experience and converting unwanted items into Coins.

Pickpocketing Locations[edit]

Lockpicking[edit]

The Probability field represents the internal value pulled directly from the game files. However, the exact relationship between this value and your actual success rate is currently unknown.

Level Type XP Respawn Timer Probability
10 Coin Chest 15 XP 19 Ticks (11.4s) 0.1-0.75
24 Goblin Chest 40 XP 50 Ticks (30s) 0.1-0.5
35 Deluxe Coin Chest 150 XP 180 Ticks (108s) 0.1-0.5
52 Dwarven Chest 200 XP 250 Ticks (2.5m) 0.075-0.45
59 Precious Metal Chest 250 XP 250 Ticks (2.5m) 0.05-0.35
67 Gem Chest 300 XP 300 Ticks (3m) 0.05-0.3
71 Sage's Chest 300 XP 180 Ticks (108s) 0.025-0.25
76 Wasteland Chest 450 XP 400 Ticks (4m) 0.025-0.2

Lockpicking Locations[edit]