Skills: Difference between revisions
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By repetitively carrying out relevant actions that reward experience, skills can be increased in level. Each level grants a higher chance of successfully completing an action in that skill, with some levels acting as milestones that unlock new abilities. | '''Skills''' are statistics that can be trained to unlock new abilities and improve combat, gathering and crafting efficiency. | ||
By repetitively carrying out relevant actions that reward [[experience]], skills can be increased in level. Each level grants a higher chance of successfully completing an action in that skill, with some levels acting as milestones that unlock new abilities. | |||
== List of Non-Combat Skills == | == List of Non-Combat Skills == | ||
{{SkillIcon|Cooking}} [[Cooking]] | |||
{{SkillIcon|Crafting}} [[Crafting]] | |||
{{SkillIcon|Crime}} [[Crime]] | |||
{{SkillIcon|Enchanting}} [[Enchanting]] | |||
{{SkillIcon|Fishing}} [[Fishing]] | |||
{{SkillIcon|Forestry}} [[Forestry]] | |||
{{SkillIcon|Harvesting}} [[Harvesting]] | |||
{{SkillIcon|Mining}} [[Mining]] | |||
{{SkillIcon|Potionmaking}} [[Potionmaking]] | |||
{{SkillIcon|Smithing}} [[Smithing]] | |||
== List of Combat Skills== | |||
{{SkillIcon|Hitpoints}} [[Hitpoints]] | |||
{{SkillIcon|Accuracy}} [[Accuracy]] | |||
{{SkillIcon|Strength}} [[Strength]] | |||
{{SkillIcon|Defense}} [[Defense]] | |||
{{SkillIcon|Magic}} [[Magic]] | |||
{{SkillIcon|Range}} [[Range]] |
Latest revision as of 12:38, 15 May 2025
Skills are statistics that can be trained to unlock new abilities and improve combat, gathering and crafting efficiency.
By repetitively carrying out relevant actions that reward experience, skills can be increased in level. Each level grants a higher chance of successfully completing an action in that skill, with some levels acting as milestones that unlock new abilities.