Crime: Difference between revisions

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== Pickpocketing ==
== Pickpocketing ==
Many [[Non-player Character|NPCs]] can be pickpocketed for [[Crime]] experience and various loot. On failure, the player is stunned for several [[ticks]] and takes damage, which scales with their [[Hitpoints]] level—lower Hitpoints result in less damage, while higher levels bring it closer to the maximum listed below. For this reason, players often train Crime before [[combat]] to conserve [[food]], as lower Hitpoints reduce the overall damage taken from failed attempts.
Many [[Non-player Character|NPCs]] can be pickpocketed for [[Crime]] experience and various loot, with each attempt taking {{Ticks|5}} each. On failure, the player is stunned for several [[ticks]] and takes damage, which scales with their [[Hitpoints]] level—lower Hitpoints result in less damage, while higher levels bring it closer to the maximum listed below. For this reason, players often train Crime before [[combat]] to conserve [[food]], as lower Hitpoints reduce the overall damage taken from failed attempts. Players who keep their Hitpoints level at 13 or lower will take 1 damage per failed attempt. At Hitpoints level 14, players will take 2 damage per failed attempt given that the npc is able to do so.


The '''Probability''' field represents the internal value pulled directly from the game files. However, the exact relationship between this value and your actual success rate is currently unknown.
The '''Probability''' field represents the internal value pulled directly from the game files. However, the exact relationship between this value and your actual success rate is currently unknown.
Line 18: Line 18:
! rowspan="2" | Probability
! rowspan="2" | Probability
! colspan="2" | Stun
! colspan="2" | Stun
! rowspan="2" | Potential Loot
|-
|-
! Duration
! Duration
Line 28: Line 29:
| style="text-align: center;" | {{Ticks|5}}
| style="text-align: center;" | {{Ticks|5}}
| style="text-align: center;" | {{DamageMarker|2}}
| style="text-align: center;" | {{DamageMarker|2}}
| style="text-align: center;" | 3 [[File:Coins_icon.png|24px]]
|-
|-
| style="text-align: center;" | 3 {{SkillIcon|Crime}}
| style="text-align: center;" | 3 {{SkillIcon|Crime}}
Line 35: Line 37:
| style="text-align: center;" | {{Ticks|5}}
| style="text-align: center;" | {{Ticks|5}}
| style="text-align: center;" | {{DamageMarker|3}}
| style="text-align: center;" | {{DamageMarker|3}}
| style="text-align: center;" | 4 [[File:Coins_icon.png|24px]], [[Starfish]]
|-
|-
| style="text-align: center;" | 6 {{SkillIcon|Crime}}
| style="text-align: center;" | 6 {{SkillIcon|Crime}}
Line 42: Line 45:
| style="text-align: center;" | {{Ticks|5}}
| style="text-align: center;" | {{Ticks|5}}
| style="text-align: center;" | {{DamageMarker|3}}
| style="text-align: center;" | {{DamageMarker|3}}
| style="text-align: center;" | 5 [[File:Coins_icon.png|24px]], [[Leaf]]
|-
|-
| style="text-align: center;" | 10 {{SkillIcon|Crime}}
| style="text-align: center;" | 10 {{SkillIcon|Crime}}
Line 49: Line 53:
| style="text-align: center;" | {{Ticks|5}}
| style="text-align: center;" | {{Ticks|5}}
| style="text-align: center;" | {{DamageMarker|3}}
| style="text-align: center;" | {{DamageMarker|3}}
| style="text-align: center;" | 8 [[File:Coins_icon.png|24px]]
|-
|-
| style="text-align: center;" | 14 {{SkillIcon|Crime}}
| style="text-align: center;" | 14 {{SkillIcon|Crime}}
Line 56: Line 61:
| style="text-align: center;" | {{Ticks|5}}
| style="text-align: center;" | {{Ticks|5}}
| style="text-align: center;" | {{DamageMarker|3}}
| style="text-align: center;" | {{DamageMarker|3}}
| style="text-align: center;" | 12 [[File:Coins_icon.png|24px]]
|-
|-
| style="text-align: center;" | 20 {{SkillIcon|Crime}}
| style="text-align: center;" | 20 {{SkillIcon|Crime}}
Line 63: Line 69:
| style="text-align: center;" | {{Ticks|5}}
| style="text-align: center;" | {{Ticks|5}}
| style="text-align: center;" | {{DamageMarker|3}}
| style="text-align: center;" | {{DamageMarker|3}}
| style="text-align: center;" | 15 [[File:Coins_icon.png|24px]]
|-
|-
| style="text-align: center;" | 30 {{SkillIcon|Crime}}
| style="text-align: center;" | 30 {{SkillIcon|Crime}}
Line 70: Line 77:
| style="text-align: center;" | {{Ticks|5}}
| style="text-align: center;" | {{Ticks|5}}
| style="text-align: center;" | {{DamageMarker|3}}
| style="text-align: center;" | {{DamageMarker|3}}
| style="text-align: center;" | 15 [[File:Coins_icon.png|24px]], [[Iron Ore]], [[Coal]], [[Potion Of Mining (1)]], [[Palladium Ore]]
|-
|-
| 35 {{SkillIcon|Crime}}
| style="text-align: center;" | 35 {{SkillIcon|Crime}}
| [[Squire]]
| [[Squire]]
| 45 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 45 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 0.5-0.975
| style="text-align: center;" | 0.5-0.975
| style="text-align: center;" | {{Ticks|5}}
| style="text-align: center;" | {{Ticks|5}}
| style="text-align: center;" | {{DamageMarker|3}}
| style="text-align: center;" | {{DamageMarker|3}}
| style="text-align: center;" | 25 [[File:Coins_icon.png|24px]]
|-
|-
| 45 {{SkillIcon|Crime}}
| style="text-align: center;" | 45 {{SkillIcon|Crime}}
| [[Knight (Lvl 45)]]
| [[Knight (Lvl 45)]]
| 65 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 65 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 0.475-0.95
| style="text-align: center;" | 0.475-0.95
| style="text-align: center;" | {{Ticks|6}}
| style="text-align: center;" | {{Ticks|6}}
| style="text-align: center;" | {{DamageMarker|4}}
| style="text-align: center;" | {{DamageMarker|4}}
| style="text-align: center;" | 40 [[File:Coins_icon.png|24px]]
|-
|-
| 52 {{SkillIcon|Crime}}
| style="text-align: center;" | 52 {{SkillIcon|Crime}}
| [[Wizard (Lvl 16)]]
| [[Wizard (Lvl 16)]]
| 80 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 80 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 0.45-0.92
| style="text-align: center;" | 0.45-0.92
| style="text-align: center;" | {{Ticks|5}}
| style="text-align: center;" | {{Ticks|5}}
| style="text-align: center;" | {{DamageMarker|3}}
| style="text-align: center;" | {{DamageMarker|3}}
| style="text-align: center;" | [[Fire Scroll]], [[Nature Scroll]], [[Water Scroll]], [[Fury Scroll]], [[Rage Scroll]], [[Warp Scroll]]
|-
|-
| 60 {{SkillIcon|Crime}}
| style="text-align: center;" | 60 {{SkillIcon|Crime}}
| [[Knight (Lvl 60)]]
| [[Knight (Lvl 60)]]
| 125 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 125 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 0.44-0.9
| style="text-align: center;" | 0.44-0.9
| style="text-align: center;" | {{Ticks|6}}
| style="text-align: center;" | {{Ticks|6}}
| style="text-align: center;" | {{DamageMarker|4}}
| style="text-align: center;" | {{DamageMarker|4}}
| style="text-align: center;" | 60 [[File:Coins_icon.png|24px]], [[Rage Scroll]]
|-
|-
| 68 {{SkillIcon|Crime}}
| style="text-align: center;" | 68 {{SkillIcon|Crime}}
| [[Gnome]]
| [[Gnome]]
| 150 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 150 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 0.44-0.85
| style="text-align: center;" | 0.44-0.85
| style="text-align: center;" | {{Ticks|5}}
| style="text-align: center;" | {{Ticks|5}}
| style="text-align: center;" | {{DamageMarker|1}}
| style="text-align: center;" | {{DamageMarker|1}}
| style="text-align: center;" | 75 [[File:Coins_icon.png|24px]], 100 [[File:Coins_icon.png|24px]], [[Baked Potato]], [[Raw Frog]], [[Steel Arrowheads]], [[Rough Emerald]]
|-
|-
| 74 {{SkillIcon|Crime}}
| style="text-align: center;" | 74 {{SkillIcon|Crime}}
| [[Wizard (Lvl 40)]]
| [[Wizard (Lvl 40)]]
| 200 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 200 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 0.425-0.8
| style="text-align: center;" | 0.425-0.8
| style="text-align: center;" | {{Ticks|6}}
| style="text-align: center;" | {{Ticks|6}}
| style="text-align: center;" | {{DamageMarker|3}}
| style="text-align: center;" | {{DamageMarker|3}}
| style="text-align: center;" | [[Fire Scroll]], [[Nature Scroll]], [[Water Scroll]], [[Rage Scroll]], [[Alchemy Scroll]], [[Warp Scroll]]
|-
|-
| 78 {{SkillIcon|Crime}}
| style="text-align: center;" | 78 {{SkillIcon|Crime}}
| [[Elf]]
| [[Elf]]
| 225 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 225 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 0.375-0.75
| style="text-align: center;" | 0.375-0.75
| style="text-align: center;" | {{Ticks|6}}
| style="text-align: center;" | {{Ticks|6}}
| style="text-align: center;" | {{DamageMarker|4}}
| style="text-align: center;" | {{DamageMarker|4}}
| style="text-align: center;" | 75 [[File:Coins_icon.png|24px]], [[Bronze Arrows]], [[Iron Arrows]], [[Steel Arrows]], [[Palladium Arrows]], [[Coronium Arrows]], [[Celadon Arrows]]
|-
|-
| 82 {{SkillIcon|Crime}}
| style="text-align: center;" | 82 {{SkillIcon|Crime}}
| [[Elder Knight]]
| [[Elder Knight]]
| 270 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 270 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 0.35-0.7
| style="text-align: center;" | 0.35-0.7
| style="text-align: center;" | {{Ticks|6}}
| style="text-align: center;" | {{Ticks|6}}
| style="text-align: center;" | {{DamageMarker|4}}
| style="text-align: center;" | {{DamageMarker|4}}
| style="text-align: center;" | 125 [[File:Coins_icon.png|24px]], 250 [[File:Coins_icon.png|24px]], 375 [[File:Coins_icon.png|24px]], [[Silver Nugget]], [[Blood Scroll]], [[Alchemy Scroll]], [[Gold Nugget]], [[Ruby Gem]], [[Diamond Gem]]
|}
|}


=== Tips ===
=== Tips ===
You can enhance your [[Crime]] training by casting [[Aurum Majora]] or [[Aurum Minor|Minor]] while pickpocketing. Although this costs 1 [[Ticks|tick]] of pickpocketing time, it allows you to cast two Aurum spells, earning additional [[Magic]] [[experience]] and converting unwanted items into [[Coins]].
You can enhance your [[Crime]] training by casting [[Aurum Majora]] or [[Aurum Minor|Minor]] while pickpocketing. Although this costs 1 [[Ticks|tick]] of pickpocketing time, it allows you to cast two Aurum spells, earning additional [[Magic]] [[experience]] and converting unwanted items into [[Coins]]. You can cast Aurum spells while stunned, which, in addition to eating food, are some of the only actions you can take in that state.
 
It is recommended to use an alternate account to lure a target by attacking it, where possible. If done correctly, the alternate account will be in a safe spot while maintaining combat with the NPC. This stops the NPC from moving, which maximises xp rates by eliminating wasted ticks while following them between pickpockets, and simplifies clicking. Common locations to lure NPCs are in the [[Ictirine City]] Jail containing various targets, or the [[Middlefern]] hut containing a Level 16 [[Wizard]].


=== Pickpocketing Locations ===
=== Pickpocketing Locations ===
Line 135: Line 153:


== Lockpicking ==
== Lockpicking ==
Although listed in the in-game menu, the '''Goblin Hut Chest''' and '''Portal Obelisk Chest''' are currently not accessible or do not exist in-game. For this reason, they are not included in the list below. If and when they become available, they will be added to the wiki accordingly.
Although listed in the in-game menu, the '''Goblin Hut Chest''' is currently not able to be opened. For this reason, it is not included in the list below. If and when it become available, it will be added to the wiki accordingly.


The '''Probability''' field represents the internal value pulled directly from the game files. However, the exact relationship between this value and your actual success rate is currently unknown.
The '''Probability''' field represents the internal value pulled directly from the game files. However, the exact relationship between this value and your actual success rate is currently unknown.
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! Respawn Timer
! Respawn Timer
! Probability
! Probability
! Potential Loot
|-
|-
| style="text-align: center;" | 10 {{SkillIcon|Crime}}
| style="text-align: center;" | 10 {{SkillIcon|Crime}}
Line 151: Line 170:
| style="text-align: center;" | {{Ticks|19}}
| style="text-align: center;" | {{Ticks|19}}
| style="text-align: center;" | 0.1-0.75
| style="text-align: center;" | 0.1-0.75
| style="text-align: center;" | 10 [[File:Coins_icon.png|24px]]
|-
|-
| style="text-align: center;" | 24 {{SkillIcon|Crime}}
| style="text-align: center;" | 24 {{SkillIcon|Crime}}
Line 157: Line 177:
| style="text-align: center;" | {{Ticks|50}}
| style="text-align: center;" | {{Ticks|50}}
| style="text-align: center;" | 0.1-0.5
| style="text-align: center;" | 0.1-0.5
| style="text-align: center;" | 10 [[File:Coins_icon.png|24px]], [[Bronze Arrowheads]], [[Iron Arrowheads]], [[Steel Arrowheads]], [[Palladium Arrowheads]]
|-
|-
| style="text-align: center;" | 35 {{SkillIcon|Crime}}
| style="text-align: center;" | 35 {{SkillIcon|Crime}}
Line 163: Line 184:
| style="text-align: center;" | {{Ticks|180}}
| style="text-align: center;" | {{Ticks|180}}
| style="text-align: center;" | 0.1-0.5
| style="text-align: center;" | 0.1-0.5
| style="text-align: center;" | 50 [[File:Coins_icon.png|24px]], [[Coronium Gloves (Gold Plating)]]
|-
|-
| style="text-align: center;" | 52 {{SkillIcon|Crime}}
| style="text-align: center;" | 52 {{SkillIcon|Crime}}
Line 169: Line 191:
| style="text-align: center;" | {{Ticks|250}}
| style="text-align: center;" | {{Ticks|250}}
| style="text-align: center;" | 0.075-0.45
| style="text-align: center;" | 0.075-0.45
| style="text-align: center;" | 65 [[File:Coins_icon.png|24px]], [[Palladium Ore]], [[Iron Ore]], [[Coal]], [[Coronium Ore]], [[Celadium Ore]]
|-
|-
| style="text-align: center;" | 59 {{SkillIcon|Crime}}
| style="text-align: center;" | 59 {{SkillIcon|Crime}}
Line 175: Line 198:
| style="text-align: center;" | {{Ticks|250}}
| style="text-align: center;" | {{Ticks|250}}
| style="text-align: center;" | 0.05-0.35
| style="text-align: center;" | 0.05-0.35
| style="text-align: center;" | 75 [[File:Coins_icon.png|24px]], [[Silver Bar]], [[Gold Bar]], [[Coronium Helm (Silver Plating)]], [[Coronium Helm (Gold Plating)]]
|-
|-
| style="text-align: center;" | 67 {{SkillIcon|Crime}}
| style="text-align: center;" | 67 {{SkillIcon|Crime}}
Line 181: Line 205:
| style="text-align: center;" | {{Ticks|300}}
| style="text-align: center;" | {{Ticks|300}}
| style="text-align: center;" | 0.05-0.3
| style="text-align: center;" | 0.05-0.3
| style="text-align: center;" | 150 [[File:Coins_icon.png|24px]], [[Amethyst Gem]], [[Sapphire Gem]], [[Emerald Gem]], [[Topaz Gem]], [[Citrine Gem]], [[Ruby Gem]], [[Diamond Gem]]
|-
| style="text-align: center;" | 70 {{SkillIcon|Crime}}
| [[Portal Obelisk Chest]]
| style="text-align: center;" | 400 {{SkillIcon|Crime}} XP
| style="text-align: center;" | {{Ticks|400}}
| style="text-align: center;" | 0.025-0.25
| style="text-align: center;" | 500 [[File:Coins_icon.png|24px]], 2x [[Warp Scroll]], [[Coronium Gloves (Gold Plating)]]
|-
|-
| style="text-align: center;" | 71 {{SkillIcon|Crime}}
| style="text-align: center;" | 71 {{SkillIcon|Crime}}
Line 186: Line 218:
| style="text-align: center;" | 300 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 300 {{SkillIcon|Crime}} XP
| style="text-align: center;" | {{Ticks|180}}
| style="text-align: center;" | {{Ticks|180}}
| style="text-align: center;" | 0.025-0.25
| style="text-align: center;" | 0.025-0.2
| style="text-align: center;" | [[Aruba Root]], [[Grenada Root]], [[Samoan Root]], [[Nauru Root]], [[Tonga Root]], [[Mariana Root]], [[Vanua Root]]
|-
|-
| style="text-align: center;" | 76 {{SkillIcon|Crime}}
| style="text-align: center;" | 76 {{SkillIcon|Crime}}
| [[Wasteland Chest]]
| [[Wasteland Chest]]
| style="text-align: center;" | 450 {{SkillIcon|Crime}} XP
| style="text-align: center;" | 450 {{SkillIcon|Crime}} XP
| style="text-align: center;" | {{Ticks|400}}
| style="text-align: center;" | {{Ticks|900}}
| style="text-align: center;" | 0.025-0.2
| style="text-align: center;" | 0.025-0.2
| style="text-align: center;" | 1050 [[File:Coins_icon.png|24px]], 5x [[Alchemy Scroll]], 2x [[Warp Scroll]], [[Dew Beer]], [[Celadon Gloves]], [[Celadon Hatchet]], [[Celadon Pickaxe]], [[Celadon Helm]]
|}
|}



Revision as of 17:26, 23 July 2025

Crime is a great skill to accumulate resources and wealth.

Pickpocketing NPCs is a great way to train.

Picklocking special chests hidden around the map is also a great way to train the crime skill. Pickable chests can be found scattered throughout the game world (usually inside of buildings), requiring a Crime level correlating with the value of the stored items to unlock.

Pickpocketing

Many NPCs can be pickpocketed for Crime experience and various loot, with each attempt taking 5 Ticks (3s) each. On failure, the player is stunned for several ticks and takes damage, which scales with their Hitpoints level—lower Hitpoints result in less damage, while higher levels bring it closer to the maximum listed below. For this reason, players often train Crime before combat to conserve food, as lower Hitpoints reduce the overall damage taken from failed attempts. Players who keep their Hitpoints level at 13 or lower will take 1 damage per failed attempt. At Hitpoints level 14, players will take 2 damage per failed attempt given that the npc is able to do so.

The Probability field represents the internal value pulled directly from the game files. However, the exact relationship between this value and your actual success rate is currently unknown.

Level NPC XP Probability Stun Potential Loot
Duration Max Damage
1 Man 10 XP 0.55-1.15 5 Ticks (3s) style=vertical-align:middle;2 3
3 Fisherman 12 XP 0.525-1.2 5 Ticks (3s) style=vertical-align:middle;3 4 , Starfish
6 Lumberjack 14 XP 0.525-1.175 5 Ticks (3s) style=vertical-align:middle;3 5 , Leaf
10 Farmer 16 XP 0.52-1.15 5 Ticks (3s) style=vertical-align:middle;3 8
14 Guard (Lvl 10) 20 XP 0.51-1.125 5 Ticks (3s) style=vertical-align:middle;3 12
20 Guard (Lvl 18) 30 XP 0.5-1.075 5 Ticks (3s) style=vertical-align:middle;3 15
30 Dwarf 40 XP 0.5-1.0 5 Ticks (3s) style=vertical-align:middle;3 15 , Iron Ore, Coal, Potion Of Mining (1), Palladium Ore
35 Squire 45 XP 0.5-0.975 5 Ticks (3s) style=vertical-align:middle;3 25
45 Knight (Lvl 45) 65 XP 0.475-0.95 6 Ticks (3.6s) style=vertical-align:middle;4 40
52 Wizard (Lvl 16) 80 XP 0.45-0.92 5 Ticks (3s) style=vertical-align:middle;3 Fire Scroll, Nature Scroll, Water Scroll, Fury Scroll, Rage Scroll, Warp Scroll
60 Knight (Lvl 60) 125 XP 0.44-0.9 6 Ticks (3.6s) style=vertical-align:middle;4 60 , Rage Scroll
68 Gnome 150 XP 0.44-0.85 5 Ticks (3s) style=vertical-align:middle;1 75 , 100 , Baked Potato, Raw Frog, Steel Arrowheads, Rough Emerald
74 Wizard (Lvl 40) 200 XP 0.425-0.8 6 Ticks (3.6s) style=vertical-align:middle;3 Fire Scroll, Nature Scroll, Water Scroll, Rage Scroll, Alchemy Scroll, Warp Scroll
78 Elf 225 XP 0.375-0.75 6 Ticks (3.6s) style=vertical-align:middle;4 75 , Bronze Arrows, Iron Arrows, Steel Arrows, Palladium Arrows, Coronium Arrows, Celadon Arrows
82 Elder Knight 270 XP 0.35-0.7 6 Ticks (3.6s) style=vertical-align:middle;4 125 , 250 , 375 , Silver Nugget, Blood Scroll, Alchemy Scroll, Gold Nugget, Ruby Gem, Diamond Gem

Tips

You can enhance your Crime training by casting Aurum Majora or Minor while pickpocketing. Although this costs 1 tick of pickpocketing time, it allows you to cast two Aurum spells, earning additional Magic experience and converting unwanted items into Coins. You can cast Aurum spells while stunned, which, in addition to eating food, are some of the only actions you can take in that state.

It is recommended to use an alternate account to lure a target by attacking it, where possible. If done correctly, the alternate account will be in a safe spot while maintaining combat with the NPC. This stops the NPC from moving, which maximises xp rates by eliminating wasted ticks while following them between pickpockets, and simplifies clicking. Common locations to lure NPCs are in the Ictirine City Jail containing various targets, or the Middlefern hut containing a Level 16 Wizard.

Pickpocketing Locations

Lockpicking

Although listed in the in-game menu, the Goblin Hut Chest is currently not able to be opened. For this reason, it is not included in the list below. If and when it become available, it will be added to the wiki accordingly.

The Probability field represents the internal value pulled directly from the game files. However, the exact relationship between this value and your actual success rate is currently unknown.

Level Type XP Respawn Timer Probability Potential Loot
10 Coin Chest 15 XP 19 Ticks (11.4s) 0.1-0.75 10
24 Goblin Chest 40 XP 50 Ticks (30s) 0.1-0.5 10 , Bronze Arrowheads, Iron Arrowheads, Steel Arrowheads, Palladium Arrowheads
35 Deluxe Coin Chest 150 XP 180 Ticks (108s) 0.1-0.5 50 , Coronium Gloves (Gold Plating)
52 Dwarven Chest 200 XP 250 Ticks (2.5m) 0.075-0.45 65 , Palladium Ore, Iron Ore, Coal, Coronium Ore, Celadium Ore
59 Precious Metal Chest 250 XP 250 Ticks (2.5m) 0.05-0.35 75 , Silver Bar, Gold Bar, Coronium Helm (Silver Plating), Coronium Helm (Gold Plating)
67 Gem Chest 300 XP 300 Ticks (3m) 0.05-0.3 150 , Amethyst Gem, Sapphire Gem, Emerald Gem, Topaz Gem, Citrine Gem, Ruby Gem, Diamond Gem
70 Portal Obelisk Chest 400 XP 400 Ticks (4m) 0.025-0.25 500 , 2x Warp Scroll, Coronium Gloves (Gold Plating)
71 Sage's Chest 300 XP 180 Ticks (108s) 0.025-0.2 Aruba Root, Grenada Root, Samoan Root, Nauru Root, Tonga Root, Mariana Root, Vanua Root
76 Wasteland Chest 450 XP 900 Ticks (9m) 0.025-0.2 1050 , 5x Alchemy Scroll, 2x Warp Scroll, Dew Beer, Celadon Gloves, Celadon Hatchet, Celadon Pickaxe, Celadon Helm

Lockpicking Locations