Crime
Crime is a great skill to accumulate resources and wealth.
Pickpocketing NPCs is a great way to train.
Picklocking special chests hidden around the map is also a great way to train the crime skill. Pickable chests can be found scattered throughout the Overworld (usually inside of buildings), requiring a Crime level correlating with the value of the stored items to unlock.
Pickpocketing
Level | NPC | XP | Probability | Possible Loot | Stun | |
---|---|---|---|---|---|---|
Duration | Damage | |||||
1 ![]() |
Man | 10 ![]() |
0.55-1.15 |
|
5 Ticks (3s) | ![]() |
3 ![]() |
Fisherman | 12 ![]() |
0.525-1.2 | 5 Ticks (3s) | ![]() | |
6 ![]() |
Lumberjack | 14 ![]() |
0.525-1.175 | 5 Ticks (3s) | ![]() | |
10 ![]() |
Farmer | 16 ![]() |
0.52-1.15 |
|
5 Ticks (3s) | ![]() |
14 ![]() |
Guard (Lvl 10) | 20 ![]() |
0.51-1.125 |
|
5 Ticks (3s) | ![]() |
20 ![]() |
Guard (Lvl 18) | 30 ![]() |
0.5-1.075 |
|
5 Ticks (3s) | ![]() |
30 ![]() |
Dwarf | 40 ![]() |
0.5-1.0 |
|
5 Ticks (3s) | ![]() |
35 ![]() |
Squire | 45 ![]() |
0.5-0.975 |
|
5 Ticks (3s) | ![]() |
45 ![]() |
Knight (Lvl 45) | 65 ![]() |
0.475-0.95 |
|
6 Ticks (3.6s) | ![]() |
52 ![]() |
Wizard (Lvl 16) | 80 ![]() |
0.45-0.92 |
|
5 Ticks (3s) | ![]() |
60 ![]() |
Knight (Lvl 60) | 125 ![]() |
0.44-0.9 |
|
6 Ticks (3.6s) | ![]() |
68 ![]() |
Gnome | 150 ![]() |
0.44-0.85 |
|
5 Ticks (3s) | ![]() |
74 ![]() |
Wizard (Lvl 40) | 200 ![]() |
0.425-0.8 |
|
6 Ticks (3.6s) | ![]() |
78 ![]() |
Elf | 225 ![]() |
0.375-0.75 |
|
6 Ticks (3.6s) | ![]() |
82 ![]() |
Elder Knight | 270 ![]() |
0.35-0.7 |
|
6 Ticks (3.6s) | ![]() |
Tips
You can enhance your Crime training by casting Aurum Majora or Minor while pickpocketing. Although this costs 1 tick of pickpocketing time, it allows you to cast two Aurum spells, earning additional Magic experience and converting unwanted items into Coins.
Lockpicking
Level | Type | XP | Location(s) | Respawn Timer | Probability | Loot |
---|---|---|---|---|---|---|
10 ![]() |
Coin Chest | 15 ![]() |
|
19 Ticks (11.4s) | 0.1-0.75 | Always:
|
24 ![]() |
Goblin Chest | 40 ![]() |
50 Ticks (30s) | 0.1-0.5 | Always:
Possible:
| |
35 ![]() |
Deluxe Coin Chest | 150 ![]() |
|
180 Ticks (108s) | 0.1-0.5 | Always:
Possible:
|
52 ![]() |
Dwarven Chest | 200 ![]() |
|
250 Ticks (2.5m) | 0.075-0.45 | Always:
Possible:
|
59 ![]() |
Precious Metal Chest | 250 ![]() |
|
250 Ticks (2.5m) | 0.05-0.35 | Always:
Possible:
|
67 ![]() |
Gem Chest | 300 ![]() |
300 Ticks (3m) | 0.05-0.3 | Always:
Possible:
| |
71 ![]() |
Sage's Chest | 300 ![]() |
180 Ticks (108s) | 0.025-0.25 | Always:
Possible:
| |
76 ![]() |
Wasteland Chest | 450 ![]() |
|
400 Ticks (4m) | 0.025-0.2 | Always:
Possible:
|