Module:RarityHandler
Documentation for this module may be created at Module:RarityHandler/doc
local p = {}
-- Clean up the rarity string: strip ~, commas, trim
local function clean(rarity)
if not rarity or type(rarity) ~= "string" then return nil end
rarity = mw.text.trim(rarity)
rarity = rarity:gsub("^~", "") -- remove ~
rarity = rarity:gsub(",", "") -- remove commas
return rarity
end
function p.getSortValue(frame)
local raw = frame.args[1]
if not raw or type(raw) ~= "string" then return 999999999 end
local rarity = clean(raw)
if not rarity then return 999999999 end
local lowered = rarity:lower()
if lowered == "1" or lowered == "always" then
return 1
elseif lowered == "rare" then
return 999999998
elseif lowered == "never" then
return 0
end
-- Match 1/X, return raw number (not string)
local numStr = lowered:match("^1/(%d+%.?%d*)$")
if numStr then
local num = tonumber(numStr)
if num then return math.floor(num) end
end
return 999999999
end
-- For logic styling
function p.getCleanValue(frame)
local rarity = clean(frame.args[1])
if not rarity then return "Unknown" end
if rarity == "1" then return "Always" end
return rarity
end
-- For display
function p.normalizeDisplay(frame)
local original = frame.args[1]
if not original or type(original) ~= "string" then return "Unknown" end
local trimmed = mw.text.trim(original)
local hasTilde = trimmed:sub(1, 1) == "~"
local cleaned = hasTilde and trimmed:sub(2) or trimmed
if cleaned == "1" then return "Always" end
local prefix, num = cleaned:match("^(1/)(%d+%.?%d*)$")
if prefix and num then
local withCommas = mw.language.getContentLanguage():formatNum(tonumber(num))
return (hasTilde and "~" or "") .. prefix .. withCommas
end
return hasTilde and "~" .. cleaned or cleaned
end
return p