Hitpoints

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Hitpoints is a combat-related skill that determines how much damage a player or NPC can withstand before dying. Food can be consumed to restore lost Hitpoints, and they also regenerate passively over time—healing 1 point every 100 Ticks (60s)—both during and outside of combat. This allows for slow, natural recovery without the use of food.

Experience Calculation

Experience gained in Hitpoints is calculated using the formula: floor(4/3 × 4 × damage)

Because of the floor rounding, you may lose small amounts of experience if your damage dealt isn't divisible by 3. For example:

  • A hit of 3 or 6 will yield full XP.
  • A hit of 2 or 5 will result in a decimal value (e.g., 10.66), which is rounded down to 10.

This rounding loss becomes less significant as your hits get larger. (Losing 0.33 XP from a 2-damage hit is more impactful than losing 0.33 XP from a 20-damage hit.)